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A New Giant (number four of five.)
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<blockquote data-quote="Krishnath" data-source="post: 326033" data-attributes="member: 56"><p><span style="color: lightblue">Yes, another giant.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">Comments are as always welcome, of the different giants I have posted over the weeks, this is the one most suitable as a PC race, so tell me what you think.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue"><strong><u>Giant, Lowland</u></strong></span></p><p><span style="color: lightblue"><strong>Large Giant (Earth)</strong></span></p><p><span style="color: lightblue"><strong>Hit Dice:</strong> 8d8+16 (52 hp)</span></p><p><span style="color: lightblue"><strong>Initiative:</strong> +4 (Improved Initiative),</span></p><p><span style="color: lightblue"><strong>Speed:</strong> 40'</span></p><p><span style="color: lightblue"><strong>AC:</strong> 14 (-1 size, +2 natural, +3 hide)</span></p><p><span style="color: lightblue"><strong>Attacks:</strong> Huge greataxe +10/+5 melee; or rock +5/+0 ranged</span></p><p><span style="color: lightblue"><strong>Damage:</strong> Huge greataxe 2d8+7; or rock 2d6+5</span></p><p><span style="color: lightblue"><strong>Face/Reach:</strong> 5' by 5'/10'</span></p><p><span style="color: lightblue"><strong>Special Attacks:</strong> Rock throwing</span></p><p><span style="color: lightblue"><strong>Special Qualities:</strong> Rock catching, damage reduction 5/-,</span></p><p><span style="color: lightblue"><strong>Saves:</strong> Fort +8, Ref +2, Will +3</span></p><p><span style="color: lightblue"><strong>Abilities:</strong> Str 21, Dex 11, Con 15, Int 10, Wis 12, Cha 10</span></p><p><span style="color: lightblue"><strong>Skills:</strong> Craft (Any) +4, Listen +5, Spot +5,</span></p><p><span style="color: lightblue"><strong>Feats:</strong> Improved Initiative, Power Attack (-6/+6),</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue"><strong>Climate/Terrain:</strong> Temperate and Warm desert and plains</span></p><p><span style="color: lightblue"><strong>Organization:</strong> Solitary, war party (2-5), or tribe (10-20 plus one leader of at least 5th level)</span></p><p><span style="color: lightblue"><strong>Challenge Rating:</strong> 5</span></p><p><span style="color: lightblue"><strong>Treasure:</strong> Standard</span></p><p><span style="color: lightblue"><strong>Alignment:</strong> Usually Chaotic Neutral</span></p><p><span style="color: lightblue"><strong>Advancement:</strong> By character class</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">Lowland Giants are one of seven races of giants native to the oriental continent of Rhiran (the other six being Bamboo, Highland, Jade, Obsidian, the Ogre Mage, and the Wang Liang.) </span></p><p><span style="color: lightblue">A Lowland Giant resembles a large muscular human, with bronze skin, and red, brown or black hair. Their eyes are usually brown or green. Male Lowland giants usually grow large beards, similar to those of dwarves.</span></p><p><span style="color: lightblue">Lowland giants, can live to reach the respectable age of 300 years.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue"><strong>Combat:</strong></span></p><p><span style="color: lightblue">Lowland Giants relish combat, and fight with great glee. Usually wading in swinging their great-axes. If fighting a larger force, they usually start by softening up their opponents with thrown rocks.</span></p><p><span style="color: lightblue"><strong>Damage Reduction (Ex):</strong> Lowland Giants damage reduction stacks with the damage reduction granted by the Barbarian Class.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue"><strong>Lowland Giant Society:</strong></span></p><p><span style="color: lightblue">Lowland Giants are mostly nomadic, spening most of their time as hunter/gatherers, although a few tribes have started to breed elephants or camels.</span></p><p><span style="color: lightblue">Lowland giants although warlike, are relatively peaceful as giant races go, and will usually rather barter and drink with the people they meet than fight. But if angered or wronged, they are a force to be reconned with.</span></p><p><span style="color: lightblue">The Jade empire has at least 100 lowland giants in it's army's employment.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue"><strong>Lowland Giant Characters:</strong></span></p><p><span style="color: lightblue">Lowland Giants favor the barbarian class, and most Lowland Giant leaders are either Barbarian/Sorcerers or Barbarian/Shamans. Lowland Giant Shamans usually chose among the following Domains: Ancestor, Fury, Nature, Stone, or War. Although they are by no means limited to these choices. Lowland Giants can never become Monks, Samurai, Sohei, or Shugenja, it's just not in their nature.</span></p><p><span style="color: lightblue">A Lowland Giants ECL is: +8</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">Well?</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">Later,</span></p></blockquote><p></p>
[QUOTE="Krishnath, post: 326033, member: 56"] [color=lightblue]Yes, another giant. Comments are as always welcome, of the different giants I have posted over the weeks, this is the one most suitable as a PC race, so tell me what you think. [b][u]Giant, Lowland[/u] Large Giant (Earth) Hit Dice:[/b] 8d8+16 (52 hp) [b]Initiative:[/b] +4 (Improved Initiative), [b]Speed:[/b] 40' [b]AC:[/b] 14 (-1 size, +2 natural, +3 hide) [b]Attacks:[/b] Huge greataxe +10/+5 melee; or rock +5/+0 ranged [b]Damage:[/b] Huge greataxe 2d8+7; or rock 2d6+5 [b]Face/Reach:[/b] 5' by 5'/10' [b]Special Attacks:[/b] Rock throwing [b]Special Qualities:[/b] Rock catching, damage reduction 5/-, [b]Saves:[/b] Fort +8, Ref +2, Will +3 [b]Abilities:[/b] Str 21, Dex 11, Con 15, Int 10, Wis 12, Cha 10 [b]Skills:[/b] Craft (Any) +4, Listen +5, Spot +5, [b]Feats:[/b] Improved Initiative, Power Attack (-6/+6), [b]Climate/Terrain:[/b] Temperate and Warm desert and plains [b]Organization:[/b] Solitary, war party (2-5), or tribe (10-20 plus one leader of at least 5th level) [b]Challenge Rating:[/b] 5 [b]Treasure:[/b] Standard [b]Alignment:[/b] Usually Chaotic Neutral [b]Advancement:[/b] By character class Lowland Giants are one of seven races of giants native to the oriental continent of Rhiran (the other six being Bamboo, Highland, Jade, Obsidian, the Ogre Mage, and the Wang Liang.) A Lowland Giant resembles a large muscular human, with bronze skin, and red, brown or black hair. Their eyes are usually brown or green. Male Lowland giants usually grow large beards, similar to those of dwarves. Lowland giants, can live to reach the respectable age of 300 years. [b]Combat:[/b] Lowland Giants relish combat, and fight with great glee. Usually wading in swinging their great-axes. If fighting a larger force, they usually start by softening up their opponents with thrown rocks. [b]Damage Reduction (Ex):[/b] Lowland Giants damage reduction stacks with the damage reduction granted by the Barbarian Class. [b]Lowland Giant Society:[/b] Lowland Giants are mostly nomadic, spening most of their time as hunter/gatherers, although a few tribes have started to breed elephants or camels. Lowland giants although warlike, are relatively peaceful as giant races go, and will usually rather barter and drink with the people they meet than fight. But if angered or wronged, they are a force to be reconned with. The Jade empire has at least 100 lowland giants in it's army's employment. [b]Lowland Giant Characters:[/b] Lowland Giants favor the barbarian class, and most Lowland Giant leaders are either Barbarian/Sorcerers or Barbarian/Shamans. Lowland Giant Shamans usually chose among the following Domains: Ancestor, Fury, Nature, Stone, or War. Although they are by no means limited to these choices. Lowland Giants can never become Monks, Samurai, Sohei, or Shugenja, it's just not in their nature. A Lowland Giants ECL is: +8 Well? Later,[/color] [/QUOTE]
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