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A new Golden Age for D&D
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<blockquote data-quote="Uchawi" data-source="post: 6678918" data-attributes="member: 6775000"><p>As a new player, I believe the edition of D&D you started with defines a golden age, because it is the edition where everything is new. After that, golden age may take on a different meaning. From my perspective 1E and 2E defines the golden age of D&D. That is where I started. But once I experienced it, I did not have a yearning to go back from a rules perspective. While others still play oblivious to what anyone else is doing. </p><p> </p><p>I believe 5E is trying to go back to some of the ideals of 1E or 2E golden age where story was king, and the rules played second fiddle. But I want a 5E golden age that includes a flexible and modular rule system, in addition to new stories. But classes like the fighter have regressed to the dark ages when considering the 3.5 tome of battle or 4E <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p> </p><p>I don't thing you can just use sales to define a golden age, especially today with competitors like Paizo. I consider them the new TSR. And from that perspective, they would define the new golden age of RPGs as an entire package. WOTC is just a shadow of TSR.</p></blockquote><p></p>
[QUOTE="Uchawi, post: 6678918, member: 6775000"] As a new player, I believe the edition of D&D you started with defines a golden age, because it is the edition where everything is new. After that, golden age may take on a different meaning. From my perspective 1E and 2E defines the golden age of D&D. That is where I started. But once I experienced it, I did not have a yearning to go back from a rules perspective. While others still play oblivious to what anyone else is doing. I believe 5E is trying to go back to some of the ideals of 1E or 2E golden age where story was king, and the rules played second fiddle. But I want a 5E golden age that includes a flexible and modular rule system, in addition to new stories. But classes like the fighter have regressed to the dark ages when considering the 3.5 tome of battle or 4E :) I don't thing you can just use sales to define a golden age, especially today with competitors like Paizo. I consider them the new TSR. And from that perspective, they would define the new golden age of RPGs as an entire package. WOTC is just a shadow of TSR. [/QUOTE]
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