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<blockquote data-quote="Talanacao" data-source="post: 406057" data-attributes="member: 8049"><p><strong>The Executioner</strong></p><p></p><p>Brotherhood Executioner Prestige Class</p><p></p><p>PREREQUISITES</p><p>ALIGNMENT: - NON-EVIL</p><p>BASE ATTACK: - +8</p><p>SKILLS: - SNEAK 4, HIDE 4</p><p>FEATS: - CLEAVE</p><p>SPECIAL: - MEMBER OF BROTHERHOOD OF LIGHTWEAVERS/FRIENDSHIP OF ALOR EVENINGSTAR</p><p></p><p>CLASS SKILLS</p><p>Balance, Climb, Escape Artist, Hide, Jump, Knowledge (Local Underdark), Move Silently, Listen, Spot, Swim, Tumble</p><p></p><p>CLASS FEATURES</p><p>d10</p><p>Level Skills</p><p>1 Silent Execution, Sneak Attack (+1d6), Racial Enemy</p><p>2 Sneak Attack (+1d6), Improved Cleave</p><p>3 Sneak Attack (+1d6), Summon Ghostly Blade</p><p>4* Invisibility, Bloody Survival, Rapid Shots</p><p>5 (ONLY AVALIABLE TO THE HIGH EXECUTIONER) High Execution</p><p>*may only have either Bloody Survival and Invisibility, or Rapid Shots and Invisibility.</p><p></p><p>Silent Execution</p><p>Flank Attacks critical hit ranges are doubled.</p><p></p><p>Sneak Attack</p><p>Either this is added to the characters current sneak attack bonus, or character gains sneak attack ability</p><p></p><p>Racial Enemy</p><p>As Ranger. May choose from Drow, Duergar, Derro, Illithids, Beholders, Aboleths, Kuo-Toas, or any current Lightweaver enemy, as decided by Dungeon Master</p><p></p><p></p><p></p><p>Summon Ghostly Blade</p><p>Summon a white blade as a spell like ability once a day per executioner level, but may not be summoned more than once an hour. The sword has a permanent ‘light spell’ on it, which dispels all darkness, either magical or mundane, and can cut through any two spell defences. Hits always count as a sneak attack, and hits as a +3 greatsword, with criticals of 16-20/x2. After first attack is dispelled, whether it hits or misses.</p><p></p><p>Bloody Survival</p><p>Once a day, as a free action, an executioner can use this feat. For a number of rounds according to his constitution modifier +2, an executioner can be inspired to a heroic last stand. Because of practised skill, every hit counts as a sneak attack, and may hit as if using improved cleave, on each opponent once in the surrounding area, even if opponent does not die.</p><p></p><p>Rapid Shots</p><p>Such is his specialisation with his ranged weapon (bows, slings or throwing), the executioner may once a day, as a free action for rounds may use this feat, for a number of rounds according to his dexterity modifier +2. When in use, he suffers no attacks of opportunity when using his weapon in close combat, gets two extra shots at no penalty, and may back track ten foot each round as a partial action.</p><p></p><p>High Execution</p><p>All attacks of opportunity and flank attacks are ‘coup de grace’, which replaces the normal attacks, and is not a full round action. All ‘coup de grace’ hits are an automatic death, and are a normal hit. This only applies to living monsters. After each ‘execution’, surrounding monsters must make a morale check at –2 or flee.</p><p>________________________________________________</p><p>Please note that 'High Execution' is ONLY avaliable to the High Executer, for purposes of balancing this class</p></blockquote><p></p>
[QUOTE="Talanacao, post: 406057, member: 8049"] [b]The Executioner[/b] Brotherhood Executioner Prestige Class PREREQUISITES ALIGNMENT: - NON-EVIL BASE ATTACK: - +8 SKILLS: - SNEAK 4, HIDE 4 FEATS: - CLEAVE SPECIAL: - MEMBER OF BROTHERHOOD OF LIGHTWEAVERS/FRIENDSHIP OF ALOR EVENINGSTAR CLASS SKILLS Balance, Climb, Escape Artist, Hide, Jump, Knowledge (Local Underdark), Move Silently, Listen, Spot, Swim, Tumble CLASS FEATURES d10 Level Skills 1 Silent Execution, Sneak Attack (+1d6), Racial Enemy 2 Sneak Attack (+1d6), Improved Cleave 3 Sneak Attack (+1d6), Summon Ghostly Blade 4* Invisibility, Bloody Survival, Rapid Shots 5 (ONLY AVALIABLE TO THE HIGH EXECUTIONER) High Execution *may only have either Bloody Survival and Invisibility, or Rapid Shots and Invisibility. Silent Execution Flank Attacks critical hit ranges are doubled. Sneak Attack Either this is added to the characters current sneak attack bonus, or character gains sneak attack ability Racial Enemy As Ranger. May choose from Drow, Duergar, Derro, Illithids, Beholders, Aboleths, Kuo-Toas, or any current Lightweaver enemy, as decided by Dungeon Master Summon Ghostly Blade Summon a white blade as a spell like ability once a day per executioner level, but may not be summoned more than once an hour. The sword has a permanent ‘light spell’ on it, which dispels all darkness, either magical or mundane, and can cut through any two spell defences. Hits always count as a sneak attack, and hits as a +3 greatsword, with criticals of 16-20/x2. After first attack is dispelled, whether it hits or misses. Bloody Survival Once a day, as a free action, an executioner can use this feat. For a number of rounds according to his constitution modifier +2, an executioner can be inspired to a heroic last stand. Because of practised skill, every hit counts as a sneak attack, and may hit as if using improved cleave, on each opponent once in the surrounding area, even if opponent does not die. Rapid Shots Such is his specialisation with his ranged weapon (bows, slings or throwing), the executioner may once a day, as a free action for rounds may use this feat, for a number of rounds according to his dexterity modifier +2. When in use, he suffers no attacks of opportunity when using his weapon in close combat, gets two extra shots at no penalty, and may back track ten foot each round as a partial action. High Execution All attacks of opportunity and flank attacks are ‘coup de grace’, which replaces the normal attacks, and is not a full round action. All ‘coup de grace’ hits are an automatic death, and are a normal hit. This only applies to living monsters. After each ‘execution’, surrounding monsters must make a morale check at –2 or flee. ________________________________________________ Please note that 'High Execution' is ONLY avaliable to the High Executer, for purposes of balancing this class [/QUOTE]
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