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a new idea

Imperialus

Explorer
I was looking at Claudios artwork last night specifically this desktop

pax_wp.jpg


and got an idea for working Hobgoblins into the Kessel. Keep in mind this is a very rough almost outline type thing but I'd like to see where it goes.

To the south of Egran the majority of the population is made up of Hobgoblins. They are still evil and very expansionistic but have joined with the rest of the mortals in an uneasy alliance against the Fiends. Militarally they are highly valued due to the exceptional infantry that they can field. They are unique among the mortal races due to their almost psycotic aversion to horses and as such have trained long and hard to create the best foot soldiers any principality can offer. This is something of a mixed blessing since they often go to war with neighboring princes over territory and there is a higher concentration of Archons patroling this area than any other location in the Kessel. The Grey King would probably take stronger action against them but fears retrebution by the Lord of Blades with whom the Hobgoblins have a very close relationship.

Anyhow this isn't everything I have but I need to go to work. Let me know what you think of it so far. If everyone thinks is suxxorz then I'd rather drop it now before I start writeing up a 5 page document on their culture and everything else.
 

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"and got an idea for working Hobgoblins into the Kessel. Keep in mind this is a very rough almost outline type thing but I'd like to see where it goes."

What are Hob-Goblins in Daemonforge? I´d assume they are Ghets (ie spawned at the same time as the Orcs, a orc subrace?).

(since Orcs, Giants and similar beings belong to the same "race")

"To the south of Egran the majority of the population is made up of Hobgoblins."

To the south there is one principality (out of the 21) dominated by Hobgoblins? Could it be one of the principalities that own their allegiance to the LoB...

"They are still evil and very expansionistic but have joined with the rest of the mortals in an uneasy alliance against the Fiends."

They are strong and ruthless (in their own eyes)..;)

"Militarally they are highly valued due to the exceptional infantry that they can field. They are unique among the mortal races due to their almost psycotic aversion to horses and as such have trained long and hard to create the best foot soldiers any principality can offer. This is something of a mixed blessing since they often go to war with neighboring princes over territory and there is a higher concentration of Archons patroling this area than any other location in the Kessel. The Grey King would probably take stronger action against them but fears retrebution by the Lord of Blades with whom the Hobgoblins have a very close relationship.

See above..

"Anyhow this isn't everything I have but I need to go to work. Let me know what you think of it so far. If everyone thinks is suxxorz then I'd rather drop it now before I start writeing up a 5 page document on their culture and everything else."

In keeping with the Daemonforge theme, it would be better if its a Hobgoblin influenced culture rather than the standard Pure Cultures found in other gameworlds. Ie the principalities "racial stock" is composed of a mixture of hobgoblins and humans, and other races, but with the hobgoblin CULTURE being dominant, and propably heavily influence by veneration of the martial lord of the Forge...

Thats just MY opinion.
 

well what I was thinking is that the inhabitants of the principality would be almost exclusively hobgoblins simply due to the fact that they are Hobgoblins. After all even if you are a refugee, would you want to seek solace with a bunch of Hobgoblins? One thing I would like to play up is their almost spartin like approch to warfare and the tension they cause in the neighboring principalities. Truth is, they are exceptional soldiers and a very real threat to both the fiends and the other mortals.
 


In my mind, I still see most of the people of the land to have minimal cross-breeding. Some places, like in cities or strongholds it may be more common, but there is still lots of pure blood of the different races, depending on the area. So I think the hobgoblin idea is fine. You might want to give reasons for why the hobgoblins parted with the fiends. The reasoning for the orcs parting ways with their Ghet origins was that they were subjugated to some degree by the Lord of Blades in the wars of the north before the coming of the fiends.

Perhaps the hobgoblins were part of a great mercenary army that was betrayed by its fiendish masters. The survivors fled eastwards alongside other refugees.
 

"In my mind, I still see most of the people of the land to have minimal cross-breeding."

Yes, but what was decided? I dont mind alterations and a hobgoblin principality is a-okay with me, just as long as everybody keeps to the central theme of the region, which was the whole mixed blood thing. There are even rules for it...

Just state that there are a lot of purebloods in the region, especially in the ruling class of soldiers (ie hobgoblins as NOBILITY) with humans and other hybrids as the commoners and experts (farmers and freemen) who service their armies with food and resources...
 

"In my mind, I still see most of the people of the land to have minimal cross-breeding."

Even if it was minimal, they´ve been living cramped together under a common civilization for 1600 years. The shortlived races would propably be the ones that mixed the most...
 

Well, it seems to me that the Hobgoblins could simply be very racist. From their point of view all of the other races are vermin, useful vermin at the moment but still vermin. Why mate with inferior vermin anyway?

Another thought is that breeding may be controlled by the military as with all other aspects of life. Since Hobgoblins obviously make the best troops the Military allows no crossbreeding, no weakening of the bloodlines.

They don't serve the fiends because they won't bow down to any other race. And are destined to conquer the world anyway.

They would make both a great campaign villian and uneasy ally.
 

actually, I was thinking that the reason they were in the Kessel is simple. They have been there since before the fiends arrived. That would also help explain why there are fewer humans liveing in that area than other places. After all if you could live in Egran a weeks travel to the north wouldn't you rather do that? Even if you are a refugee. I mean who is to say that Humans were the only inhabitants of the Kessel before the refugees came.
 

Why should all Hobgoblins have lived only in the kessel?
If they were the troublemakers i get the impression, the patrons, would have taken steps to bring them in Line.

BTw it gives a few other cultures in the kessel who knw how to fought
 

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