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A new look at the beholder
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<blockquote data-quote="azhrei_fje" data-source="post: 3757615" data-attributes="member: 12966"><p>Wow, that was a <strong>very</strong> complete reply. Thank you! Now I'll print this out and digest it over the next hour or two. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I'm planning to find some way that my beholder will have higher ground, perhaps over the railing of a balcony or something similar. And it will definitely use different eye rays on different creatures until it knows which work best. The point about causing a cave-in is a good one and should work well with my expected environment.</p><p></p><p>In terms of keeping track of things, multiple dice of different colors is great. I will be using DM Genie in-game, so my plan is to create 10 different "attack" sequences and use them separately.</p><p></p><p>Here's a question (for you and anyone else who wants to chime in): The eye rays of the beholder, this one or the standard one, are supposed to be free actions. Can the beholder then use one eye ray on each of my seven party members as a free action, then ready an action to use the other three rays and the anti-magic ray for any party member who initiates an attack?</p><p></p><p>Obviously, the beholder can ready an action to attack. However, readying a free action is a standard action (yeah, there's a rule that says that). So maybe the readied action should just be to attack anyone who attacks the beholder and allow the remaining eye rays to be true free actions that can be taken at the same time?</p></blockquote><p></p>
[QUOTE="azhrei_fje, post: 3757615, member: 12966"] Wow, that was a [b]very[/b] complete reply. Thank you! Now I'll print this out and digest it over the next hour or two. :) I'm planning to find some way that my beholder will have higher ground, perhaps over the railing of a balcony or something similar. And it will definitely use different eye rays on different creatures until it knows which work best. The point about causing a cave-in is a good one and should work well with my expected environment. In terms of keeping track of things, multiple dice of different colors is great. I will be using DM Genie in-game, so my plan is to create 10 different "attack" sequences and use them separately. Here's a question (for you and anyone else who wants to chime in): The eye rays of the beholder, this one or the standard one, are supposed to be free actions. Can the beholder then use one eye ray on each of my seven party members as a free action, then ready an action to use the other three rays and the anti-magic ray for any party member who initiates an attack? Obviously, the beholder can ready an action to attack. However, readying a free action is a standard action (yeah, there's a rule that says that). So maybe the readied action should just be to attack anyone who attacks the beholder and allow the remaining eye rays to be true free actions that can be taken at the same time? [/QUOTE]
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