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<blockquote data-quote="Henry" data-source="post: 5339901" data-attributes="member: 158"><p>First of all, welcome to ENWorld, and welcome to D&D! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Second, the first Player's Handbook, Dungeon Master's Guide, and Monster Manual (PHB, DMG, and MM) describe a generic setting that really isn't a setting, so to speak. Some people call it the Nentir Vale, or the Fallen Empire of Nerath, after the examples in the DMG, but "Nerath" isn't a campaign world in the same way that Forgotten Realms, Dark Sun, and others are. It's just a guideline to follow if you don't want to make your own.</p><p></p><p>The Forgotten Realms, Dark Sun, Eberron, etc. are all Campaign Settings that have their origins over the past 30+ years D&D has been around -- it's just like how Tolkien's Middle Earth is a setting where stories take place, and it doesn't have anything in common with Robert E. Howard's Hyboria setting for his stories, etc. They're not connected, necessarily. Planescape was the D&D creators' attempt to link all the worlds, but in the end, it's up to you, the DM, to decide if they really are connected. If you want a Sigil Portal to connect to the Nentir Vale, and another portal to connect to Athas, by all means go for it.</p><p></p><p>By default, the assumption is that Dark Sun's world Athas is not connected normally, and very hard to enter and leave, but there's nothing saying it can't happen - If you want to keep the "hard to get there" vibe, then have the portal between Sigil and Athas be only one way, or only open at random times.</p><p></p><p>The Chaos Scar and Scales of War, etc. have had places described in the Nentir Vale that they could take place, but they're generically written to fit into almost any "vanilla" D&D world you want. With minor rewriting, the Chaos Scar would probably fit into Athas/Dark Sun. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Henry, post: 5339901, member: 158"] First of all, welcome to ENWorld, and welcome to D&D! :) Second, the first Player's Handbook, Dungeon Master's Guide, and Monster Manual (PHB, DMG, and MM) describe a generic setting that really isn't a setting, so to speak. Some people call it the Nentir Vale, or the Fallen Empire of Nerath, after the examples in the DMG, but "Nerath" isn't a campaign world in the same way that Forgotten Realms, Dark Sun, and others are. It's just a guideline to follow if you don't want to make your own. The Forgotten Realms, Dark Sun, Eberron, etc. are all Campaign Settings that have their origins over the past 30+ years D&D has been around -- it's just like how Tolkien's Middle Earth is a setting where stories take place, and it doesn't have anything in common with Robert E. Howard's Hyboria setting for his stories, etc. They're not connected, necessarily. Planescape was the D&D creators' attempt to link all the worlds, but in the end, it's up to you, the DM, to decide if they really are connected. If you want a Sigil Portal to connect to the Nentir Vale, and another portal to connect to Athas, by all means go for it. By default, the assumption is that Dark Sun's world Athas is not connected normally, and very hard to enter and leave, but there's nothing saying it can't happen - If you want to keep the "hard to get there" vibe, then have the portal between Sigil and Athas be only one way, or only open at random times. The Chaos Scar and Scales of War, etc. have had places described in the Nentir Vale that they could take place, but they're generically written to fit into almost any "vanilla" D&D world you want. With minor rewriting, the Chaos Scar would probably fit into Athas/Dark Sun. :) [/QUOTE]
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