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A New Power - Rebel Group
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<blockquote data-quote="Kemrain" data-source="post: 2303840" data-attributes="member: 12153"><p><strong><span style="font-size: 12px"><span style="color: DarkOliveGreen">Jaess Talori</span></span></strong></p><p><strong>Scoundrel 2 / Soldier 1</strong></p><p>Couriscanti Human</p><p></p><p><strong><span style="color: DarkOliveGreen">Size:</span></strong></p><p><strong>Height:</strong> 1.65 meters</p><p><strong>Mass:</strong> 57 kilograms</p><p></p><p><strong><span style="color: DarkOliveGreen">Abilities:</span></strong></p><p><strong>Str:</strong> 14 (+2)</p><p><strong>Dex:</strong> 15 (+2)</p><p><strong>Con:</strong> 12 (+1)</p><p><strong>Int:</strong> 16 (+3)</p><p><strong>Wis:</strong> 10 (+0)</p><p><strong>Cha:</strong> 10 (+0)</p><p></p><p><strong><span style="color: DarkOliveGreen">Stats:</span></strong></p><p><strong>Vitality Points:</strong> 18</p><p><strong>Vitality Dice:</strong> 6+1d6+1d10+3</p><p><strong>Wound Points:</strong> 12</p><p><strong>Force Points:</strong> 3</p><p><strong>Reputation Bonus:</strong> +0</p><p><strong>Defense:</strong> 17 (+3 Class, +2 Dex, +2 Dodge Bonus)</p><p><strong>Damage Reduction:</strong> 0 </p><p><strong>Initiative:</strong> +2 (+2 Dex)</p><p><strong>Speed:</strong> 10 m</p><p></p><p><strong><span style="color: DarkOliveGreen">Saves:</span></strong></p><p>Fortitude +3 [+2 base, +1 Con]</p><p>Reflex +5 [+3 base, +2 Dex]</p><p>Will +0 [+0 base, +0 Wis]</p><p></p><p><strong><span style="color: DarkOliveGreen">BAB:</span></strong> +2</p><p><strong>Melee Attack:</strong></p><p>+4 Unarmed Strike, 1d4+4 with Combat Gloves, 1d4+2 without</p><p>+4 SoruSuub CS-12 Stun Master Stun Baton, No Damage, DC 18 Stun</p><p>+4 Knife, 1d4+2</p><p></p><p><strong><span style="color: DarkOliveGreen">Ranged Attack:</span></strong></p><p>+4 Merr-Sonn Flash 4 Heavy Blaster Pistol, 3d8, DC 18 Stun</p><p>+0 ODS Striker MkII Projectile Pistol, Silenced, 2d6, 10 Round Capacity</p><p></p><p><strong><span style="color: DarkOliveGreen">Face/Reach:</span></strong> 2 m by 2 m/2 m</p><p></p><p><strong><span style="color: DarkOliveGreen">Special Class Abilities:</span></strong> Illicit Barter, Lucky 1/day</p><p></p><p><strong><span style="color: DarkOliveGreen">Skills:</span></strong></p><p>Appraise +3 [0 ranks, +3 Int]</p><p>Balance +3 [1 rank, +2 Dex]</p><p>Bluff +5 [5 ranks, +0 Cha]</p><p>Climb +2 [0 ranks, +2 Str]</p><p>Computer Use +6 [3 ranks, +3 Int]</p><p>Demolitions +8 [5 ranks, +3 Int]</p><p>Diplomacy +0 [0 ranks, +0 Cha]</p><p>Disable Device +8 [5 ranks, +3 Int]</p><p>Disguise +4 [4 ranks, +0 Cha]</p><p>Gather Information +4 [4 ranks, +0 Cha]</p><p>Hide +10 (+20) [6 ranks, +2 Dex, +2 Aptitude, (+10 Equipment)]</p><p>Intimidate +0 [0 ranks, +0 Cha]</p><p>Jump +2 [0 ranks, +2 Str]</p><p>Knowledge (Streetwise) +4 [1 rank, +3 Int]</p><p>Knowledge (Tactics) +4 [1 rank, +3 Int]</p><p>Knowledge (Technology) +4 [1 rank, +3 Int]</p><p>Listen +6 [6 ranks, +0 Wis]</p><p>Move Silently +10 (+20) [6 ranks, +2 Dex, +2 Aptitude, (+10 Equipment)]</p><p>Pilot +3 [1 rank, 2 Dex]</p><p>Repair +5 [2 ranks, +3 Int]</p><p>Search +6 [3 ranks, +3 Int]</p><p>Sense Motive +0 [0 ranks, +0 Wis]</p><p>Sleight of Hand +6 [4 ranks, +2 Dex]</p><p>Spot +6 [6 ranks, +0 Wis]</p><p>Tumble +8 [6 ranks, +2 Dex]</p><p><span style="font-size: 9px">Armor check penalty to Climb, Escape Artist, Hide, Jump,</span></p><p><span style="font-size: 9px">Move Silently, Sleight of Hand, Swim and Tumble skill checks.</span></p><p></p><p><strong><span style="color: DarkOliveGreen">Feats:</span></strong></p><p>Armor Proficiency (light)</p><p>Defensive Martial Arts</p><p>Martial Arts</p><p>Stealthy</p><p>Weapon Group Proficiency (simple weapons)</p><p>Weapon Group Proficiency (blaster pistols)</p><p></p><p><strong><span style="color: DarkOliveGreen">Languages:</span></strong> Speak/Read/Write Basic, Speak/Read/Write Bothese, Speak Rodese</p><p></p><p><strong><span style="color: DarkOliveGreen">Equipment:</span></strong></p><p>Combat Gloves: 1 kg, 200 c.</p><p>SoruSuub CS-12 Stun Master Stun Baton: 1.1 kg, 700 c.</p><p>Knife: 1 kg, 25 c.</p><p>Standard Heavy Blaster Pistol: 1.3 kg, 750 c.</p><p>Comlink: 0.1 kg, 200 c.</p><p>Grappling Spike Launcher with 20 meters of Liquid Cable: 0.3 kg, 50 c.</p><p>Energy Cell, 2: 20 c.</p><p>Power Pack, 2: 0.2 kg, 50 credits.</p><p>Customized Ayelixe/Krongbing Textiles Shadowsuit: 3 kg, 900 c.</p><p>ODS Striker MkII Projectile Pistol, Silenced, 10 round capacity: 1.5 kg, requisitioned.</p><p>Slugthrower Amunition Clips, 3: 0.6 kg, requisitioned.</p><p>ChandrilTech P3X-12 Thermal/Light Amplification Visor: 0.5 kg, requisitioned.</p><p><strong><span style="color: DarkOliveGreen">Total Weight:</span></strong> 10.6 kg (+ New Equipment, to be tallied soon)</p><p><strong><span style="color: DarkOliveGreen">Encumberance:</span></strong> Light: 29 kg, Medium: 58 kg, Heavy 87.5 kg.</p><p></p><p><strong><span style="color: DarkOliveGreen">Background:</span></strong></p><p>Brought into the Imperial Security Bureau of the empire while still in school and groomed to be an imperial spy, Jaess Talori was on the fast track to success. By the time she was sixteen she was fully in the employ of the empire. By the time she was eighteen her superior was sending her not only to gather intelligence but to perform other services for her emperor. Sabotage, misinformation, even assassination didn't phase her- those who were harmed by her actions had called this down upon themselves. They were treasonous terrorists who needed to be quelled.</p><p></p><p>It wasn't until she was ordered to kill someone whom had been proven to have no connections to illegal activities that she questioned her orders. She caried them out, to be sure, but it opened her eyes to the evils around her. Only after becoming a murderer was she able to see both sides for what they were, and realised she was wrong.</p><p></p><p>She started altering her reports, at first only slight details, but eventually wholly fabricating large portions. She left minute details of her passage, careful always to make herself seem merely careless. She transmitted secret messages on Rebel frequences. She hesitated as she fingered the trigger. And it all caught up with her.</p><p></p><p>Her superior showed her all the evidence he'd collected on her activities. He showed her how he'd fed her bad intel, which she in turn had given over to the Alliance. He showed her how she had been used and how many people had died because of her. He congratulated her on a well played scheme. Knowing that she had comitted crimes against the empire, he offered her his silence for her continued service, feeding the alliance bad information and working for him directly, outside of the imperial chain of command.</p><p></p><p>Jaess turned herself in for treason and was sentanced to death.</p><p></p><p>As she awaited her execution, Jaess was freed by a group of rebel commandos along with other prisoners from her detention center. In alliance custody, she came forward and offered her services and information to the rebels, hoping to atone for her crimes.</p></blockquote><p></p>
[QUOTE="Kemrain, post: 2303840, member: 12153"] [B][SIZE=3][COLOR=DarkOliveGreen]Jaess Talori[/COLOR][/SIZE][COLOR=DarkOliveGreen][/COLOR] Scoundrel 2 / Soldier 1[/B] Couriscanti Human [B][COLOR=DarkOliveGreen]Size:[/COLOR][/B] [B]Height:[/B] 1.65 meters [B]Mass:[/B] 57 kilograms [B][COLOR=DarkOliveGreen]Abilities:[/COLOR][/B] [B]Str:[/B] 14 (+2) [B]Dex:[/B] 15 (+2) [B]Con:[/B] 12 (+1) [B]Int:[/B] 16 (+3) [B]Wis:[/B] 10 (+0) [B]Cha:[/B] 10 (+0) [B][COLOR=DarkOliveGreen]Stats:[/COLOR][/B] [B]Vitality Points:[/B] 18 [B]Vitality Dice:[/B] 6+1d6+1d10+3 [B]Wound Points:[/B] 12 [B]Force Points:[/B] 3 [B]Reputation Bonus:[/B] +0 [B]Defense:[/B] 17 (+3 Class, +2 Dex, +2 Dodge Bonus) [B]Damage Reduction:[/B] 0 [B]Initiative:[/B] +2 (+2 Dex) [B]Speed:[/B] 10 m [B][COLOR=DarkOliveGreen]Saves:[/COLOR][/B] Fortitude +3 [+2 base, +1 Con] Reflex +5 [+3 base, +2 Dex] Will +0 [+0 base, +0 Wis] [B][COLOR=DarkOliveGreen]BAB:[/COLOR][/B] +2 [B]Melee Attack:[/B] +4 Unarmed Strike, 1d4+4 with Combat Gloves, 1d4+2 without +4 SoruSuub CS-12 Stun Master Stun Baton, No Damage, DC 18 Stun +4 Knife, 1d4+2 [B][COLOR=DarkOliveGreen]Ranged Attack:[/COLOR][/B] +4 Merr-Sonn Flash 4 Heavy Blaster Pistol, 3d8, DC 18 Stun +0 ODS Striker MkII Projectile Pistol, Silenced, 2d6, 10 Round Capacity [B][COLOR=DarkOliveGreen]Face/Reach:[/COLOR][/B] 2 m by 2 m/2 m [B][COLOR=DarkOliveGreen]Special Class Abilities:[/COLOR][/B] Illicit Barter, Lucky 1/day [B][COLOR=DarkOliveGreen]Skills:[/COLOR][/B] Appraise +3 [0 ranks, +3 Int] Balance +3 [1 rank, +2 Dex] Bluff +5 [5 ranks, +0 Cha] Climb +2 [0 ranks, +2 Str] Computer Use +6 [3 ranks, +3 Int] Demolitions +8 [5 ranks, +3 Int] Diplomacy +0 [0 ranks, +0 Cha] Disable Device +8 [5 ranks, +3 Int] Disguise +4 [4 ranks, +0 Cha] Gather Information +4 [4 ranks, +0 Cha] Hide +10 (+20) [6 ranks, +2 Dex, +2 Aptitude, (+10 Equipment)] Intimidate +0 [0 ranks, +0 Cha] Jump +2 [0 ranks, +2 Str] Knowledge (Streetwise) +4 [1 rank, +3 Int] Knowledge (Tactics) +4 [1 rank, +3 Int] Knowledge (Technology) +4 [1 rank, +3 Int] Listen +6 [6 ranks, +0 Wis] Move Silently +10 (+20) [6 ranks, +2 Dex, +2 Aptitude, (+10 Equipment)] Pilot +3 [1 rank, 2 Dex] Repair +5 [2 ranks, +3 Int] Search +6 [3 ranks, +3 Int] Sense Motive +0 [0 ranks, +0 Wis] Sleight of Hand +6 [4 ranks, +2 Dex] Spot +6 [6 ranks, +0 Wis] Tumble +8 [6 ranks, +2 Dex] [SIZE=1]Armor check penalty to Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, Swim and Tumble skill checks.[/SIZE] [B][COLOR=DarkOliveGreen]Feats:[/COLOR][/B] Armor Proficiency (light) Defensive Martial Arts Martial Arts Stealthy Weapon Group Proficiency (simple weapons) Weapon Group Proficiency (blaster pistols) [B][COLOR=DarkOliveGreen]Languages:[/COLOR][/B] Speak/Read/Write Basic, Speak/Read/Write Bothese, Speak Rodese [B][COLOR=DarkOliveGreen]Equipment:[/COLOR][/B] Combat Gloves: 1 kg, 200 c. SoruSuub CS-12 Stun Master Stun Baton: 1.1 kg, 700 c. Knife: 1 kg, 25 c. Standard Heavy Blaster Pistol: 1.3 kg, 750 c. Comlink: 0.1 kg, 200 c. Grappling Spike Launcher with 20 meters of Liquid Cable: 0.3 kg, 50 c. Energy Cell, 2: 20 c. Power Pack, 2: 0.2 kg, 50 credits. Customized Ayelixe/Krongbing Textiles Shadowsuit: 3 kg, 900 c. ODS Striker MkII Projectile Pistol, Silenced, 10 round capacity: 1.5 kg, requisitioned. Slugthrower Amunition Clips, 3: 0.6 kg, requisitioned. ChandrilTech P3X-12 Thermal/Light Amplification Visor: 0.5 kg, requisitioned. [b][COLOR=DarkOliveGreen]Total Weight:[/COLOR][/b] 10.6 kg (+ New Equipment, to be tallied soon) [b][COLOR=DarkOliveGreen]Encumberance:[/COLOR][/b] Light: 29 kg, Medium: 58 kg, Heavy 87.5 kg. [b][COLOR=DarkOliveGreen]Background:[/COLOR][/b] Brought into the Imperial Security Bureau of the empire while still in school and groomed to be an imperial spy, Jaess Talori was on the fast track to success. By the time she was sixteen she was fully in the employ of the empire. By the time she was eighteen her superior was sending her not only to gather intelligence but to perform other services for her emperor. Sabotage, misinformation, even assassination didn't phase her- those who were harmed by her actions had called this down upon themselves. They were treasonous terrorists who needed to be quelled. It wasn't until she was ordered to kill someone whom had been proven to have no connections to illegal activities that she questioned her orders. She caried them out, to be sure, but it opened her eyes to the evils around her. Only after becoming a murderer was she able to see both sides for what they were, and realised she was wrong. She started altering her reports, at first only slight details, but eventually wholly fabricating large portions. She left minute details of her passage, careful always to make herself seem merely careless. She transmitted secret messages on Rebel frequences. She hesitated as she fingered the trigger. And it all caught up with her. Her superior showed her all the evidence he'd collected on her activities. He showed her how he'd fed her bad intel, which she in turn had given over to the Alliance. He showed her how she had been used and how many people had died because of her. He congratulated her on a well played scheme. Knowing that she had comitted crimes against the empire, he offered her his silence for her continued service, feeding the alliance bad information and working for him directly, outside of the imperial chain of command. Jaess turned herself in for treason and was sentanced to death. As she awaited her execution, Jaess was freed by a group of rebel commandos along with other prisoners from her detention center. In alliance custody, she came forward and offered her services and information to the rebels, hoping to atone for her crimes. [/QUOTE]
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