Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
A new spell for review
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="NotAYakk" data-source="post: 8109301" data-attributes="member: 72555"><p>A spell you can use as a reaction in response to taking damage that would take you out of the fight is qualitatively different than one that requires an action before or after you would be taken out of the fight.</p><p></p><p>Revify as a reaction would be <strong>way stronger</strong> than it is. If you had it known and you had the slot, it would be a no-brainer to use it. Revify as an action has a hefty cost, in that actions are powerful, and you could spend it winning the fight instead of bringing a companion back at 1 HP; as a reaction, it is nearly free action-economy wise.</p><p></p><p>This spell is a get-out-of-jail free card. In any fight where you have a reaction and the slot, burning the slot is going to be a nearly no-brainer, even if it was a 9th level spell.</p><p></p><p>Wording wise, you should be "reduced to 0 HP and would be rendered unconscious, not killed" I think will cover it.</p><p></p><p>As the spell is already really strong, I'd strip out the delay. You'd still want to use it.</p><p></p><p><strong>Lightning Rescue*</strong></p><p><em>8th-level conjuration</em></p><p><strong>Casting time:</strong> 1 Reaction, which you can use when you are reduced to 0 HP but not killed outright</p><p><strong>Range:</strong> self</p><p><strong>Components:</strong> V</p><p><strong>Duration:</strong> Instantaneous</p><p></p><p>As the blade pierces your heart, a spell drains your life from you, as your body is being crushed by a giant's boulder, you utter the arcane syllables of this spell and your body and all the equipment you are carrying (up to your carrying capacity) discorporate in a burst of lightning. You then teleport 30' and appear with HP equal to your level. All creatures within 10' of your starting location or destination must make a saving throw or take 3d8 lighting damage; if they pass the saving throw, they take half damage.</p><p></p><p>This version of the spell is both significantly worse and a higher level spell, and still worth memorizing and casting.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 8109301, member: 72555"] A spell you can use as a reaction in response to taking damage that would take you out of the fight is qualitatively different than one that requires an action before or after you would be taken out of the fight. Revify as a reaction would be [B]way stronger[/B] than it is. If you had it known and you had the slot, it would be a no-brainer to use it. Revify as an action has a hefty cost, in that actions are powerful, and you could spend it winning the fight instead of bringing a companion back at 1 HP; as a reaction, it is nearly free action-economy wise. This spell is a get-out-of-jail free card. In any fight where you have a reaction and the slot, burning the slot is going to be a nearly no-brainer, even if it was a 9th level spell. Wording wise, you should be "reduced to 0 HP and would be rendered unconscious, not killed" I think will cover it. As the spell is already really strong, I'd strip out the delay. You'd still want to use it. [B]Lightning Rescue*[/B] [I]8th-level conjuration[/I] [B]Casting time:[/B] 1 Reaction, which you can use when you are reduced to 0 HP but not killed outright [B]Range:[/B] self [B]Components:[/B] V [B]Duration:[/B] Instantaneous As the blade pierces your heart, a spell drains your life from you, as your body is being crushed by a giant's boulder, you utter the arcane syllables of this spell and your body and all the equipment you are carrying (up to your carrying capacity) discorporate in a burst of lightning. You then teleport 30' and appear with HP equal to your level. All creatures within 10' of your starting location or destination must make a saving throw or take 3d8 lighting damage; if they pass the saving throw, they take half damage. This version of the spell is both significantly worse and a higher level spell, and still worth memorizing and casting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
A new spell for review
Top