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General Tabletop Discussion
EN Publishing
A new spellcasting propsal
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<blockquote data-quote="Morrus" data-source="post: 6288942" data-attributes="member: 1"><p>Allow me to present my thoughts on the above system.</p><p></p><p>When a GM needs to run a couple of monsters or NPCs with magical capabilities, the EoM system may be too much of a burden. </p><p></p><p>However a spell list system like this makes it easier. You know the monster's MAGIC attribute, so all you need is a couple of keywords which tell you which lists it knows. </p><p></p><p>So you have an ice dragon. Say it has MAGIC attribute of 8. And it has the cold and illusion spell lists noted in it's stat block. That's all you need - you have an instant suite of 16 thematically appropriate spells it can use.</p><p></p><p>So an NPC's spell capability can be described as:</p><p></p><p>MAGIC 6 (4d6) - plant, birds, healing. </p><p></p><p>That's a nature type with 18 spells, all thematically arranged and suited to the NPC. That short line communicates quite a range of information.</p><p></p><p>A necromancer might have:</p><p></p><p>MAGIC 8 (5d6) - undead, drain, compel, shadow</p><p></p><p>This guy has 32 spells available, all thematically appropriate and organised in ascending lists of power, all communicated via a single short line.</p></blockquote><p></p>
[QUOTE="Morrus, post: 6288942, member: 1"] Allow me to present my thoughts on the above system. When a GM needs to run a couple of monsters or NPCs with magical capabilities, the EoM system may be too much of a burden. However a spell list system like this makes it easier. You know the monster's MAGIC attribute, so all you need is a couple of keywords which tell you which lists it knows. So you have an ice dragon. Say it has MAGIC attribute of 8. And it has the cold and illusion spell lists noted in it's stat block. That's all you need - you have an instant suite of 16 thematically appropriate spells it can use. So an NPC's spell capability can be described as: MAGIC 6 (4d6) - plant, birds, healing. That's a nature type with 18 spells, all thematically arranged and suited to the NPC. That short line communicates quite a range of information. A necromancer might have: MAGIC 8 (5d6) - undead, drain, compel, shadow This guy has 32 spells available, all thematically appropriate and organised in ascending lists of power, all communicated via a single short line. [/QUOTE]
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