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A new spellcasting propsal
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<blockquote data-quote="Khaalis" data-source="post: 6291395" data-attributes="member: 2167"><p>Are we using different version of the magic chapter? Or did you use a different Spell to create these other than Evoke? I'm still somewhat confused. The 0-level spells you list still don't match up to the Evoke spell in the EoM chapter.</p><p></p><p>Also, was it the intent of the Spell List concept to assume that all spells learned in this manner are Signature Spells" as they have been bumped down to 1 Action to cast?</p><p></p><p><u>EoM Example</u></p><p>This is what a 0 MP, 0-level, Evoke Fire should look like.</p><p></p><p><strong>Spell:</strong> Evoke Fire</p><p><strong>Cast Time:</strong> 2 Actions <em><span style="color: #DAA520">(1 Action if Signature Spell)</span></em></p><p><strong>Duration:</strong> Up to 1 minute (hold charge); Instantaneous (use)</p><p><strong>Range:</strong> Touch</p><p><strong>Target:</strong> A Creature, Object, or Point in Space</p><p><strong>Area of Effect:</strong> One 5-ft square, or 0-ft</p><p><strong>Elemental Side Effect:</strong> Ignite (Ambient: Easy [6]) </p><p><strong>Attack Type:</strong> MAG vs AGI (defense)</p><p><strong>0 MP Evoke Fire Cantrip:</strong> This spell deals 1d6 points of fire damage. This damage can be delivered with a successful touch attack, or charged into a weapon so it deals +1d6 damage on a successful hit. You can also choose to have the spell deal damage to any 5-ft. square you can touch. The damage only occurs once, as soon as the touch attack is successful. </p><p><strong>Ignite (Ambient):</strong> The area is illuminated with firelight each round that the spell deals damage. The spell’s flames ignite only highly flammable materials, such as exposed oil or sheets of paper, catch fire. Creatures and objects that are on fire take 1d6 points of fire damage per round, though SOAK reduces damage to objects. Each round the creature may make an AGI check [6] to put out the flames by rolling on the ground or smothering the fire.</p><p></p><p><em>From Evoke Enhancements:</em> "All Evoke spells deal a base of 1d6 points of damage."</p><p></p><p></p><p>On a side note, is it intended that everyone can learn Cantrips? As it stands in there is a contradiction in the 2 documents.</p><p></p><p><strong>Spell List Proposal:</strong></p><p>* "it must have a MAGIC attribute equal to the spell's level"</p><p>* "it costs magic points equal to its spell level. A creature's MP total is equal to 3x its MAgic attribute"</p><p></p><p>Thus anyone with a 0 Magic and 1 INT can learn at least one 0-level spell and cast it for its base Cantrip effect. However, in the Magic Chapter, it states: "Any character with a MAGIC attribute of 1 or more can use magic."</p></blockquote><p></p>
[QUOTE="Khaalis, post: 6291395, member: 2167"] Are we using different version of the magic chapter? Or did you use a different Spell to create these other than Evoke? I'm still somewhat confused. The 0-level spells you list still don't match up to the Evoke spell in the EoM chapter. Also, was it the intent of the Spell List concept to assume that all spells learned in this manner are Signature Spells" as they have been bumped down to 1 Action to cast? [u]EoM Example[/u] This is what a 0 MP, 0-level, Evoke Fire should look like. [b]Spell:[/b] Evoke Fire [b]Cast Time:[/b] 2 Actions [I][COLOR="#DAA520"](1 Action if Signature Spell)[/COLOR][/I] [b]Duration:[/b] Up to 1 minute (hold charge); Instantaneous (use) [b]Range:[/b] Touch [b]Target:[/b] A Creature, Object, or Point in Space [b]Area of Effect:[/b] One 5-ft square, or 0-ft [b]Elemental Side Effect:[/b] Ignite (Ambient: Easy [6]) [b]Attack Type:[/b] MAG vs AGI (defense) [b]0 MP Evoke Fire Cantrip:[/b] This spell deals 1d6 points of fire damage. This damage can be delivered with a successful touch attack, or charged into a weapon so it deals +1d6 damage on a successful hit. You can also choose to have the spell deal damage to any 5-ft. square you can touch. The damage only occurs once, as soon as the touch attack is successful. [b]Ignite (Ambient):[/b] The area is illuminated with firelight each round that the spell deals damage. The spell’s flames ignite only highly flammable materials, such as exposed oil or sheets of paper, catch fire. Creatures and objects that are on fire take 1d6 points of fire damage per round, though SOAK reduces damage to objects. Each round the creature may make an AGI check [6] to put out the flames by rolling on the ground or smothering the fire. [i]From Evoke Enhancements:[/i] "All Evoke spells deal a base of 1d6 points of damage." On a side note, is it intended that everyone can learn Cantrips? As it stands in there is a contradiction in the 2 documents. [b]Spell List Proposal:[/b] * "it must have a MAGIC attribute equal to the spell's level" * "it costs magic points equal to its spell level. A creature's MP total is equal to 3x its MAgic attribute" Thus anyone with a 0 Magic and 1 INT can learn at least one 0-level spell and cast it for its base Cantrip effect. However, in the Magic Chapter, it states: "Any character with a MAGIC attribute of 1 or more can use magic." [/QUOTE]
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