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<blockquote data-quote="Garthanos" data-source="post: 6278805" data-attributes="member: 82504"><p>Not a bad idea.. although it kind of tweaks on the ambiguous meaning of temp hit points.</p><p></p><p></p><p>I do feel the trope allowing highly skilled characters to operate like mowing machines against lesser adversaries needs to have its representation both offensively and defensively.</p><p></p><p>Other tropes are important too.. not thinking 4e always did good service for instance 4e may have been too realistic about disarms. In real life for instance a disarm is very difficult its easy and safer to deliver a single blow which takes somebody out of the fight than it is to disarm a competent enemy without injury HOWEVER that is against trope. In trope its almost always easier to make less harmful effects against an adversary, the my enemy is watching my sword so I can sneak in a punch bit for instance. A disarm in the movies might induce an enemy to dive for a weapon proning them it might do nothing more than cause them to draw one of their back up weapons and not be able to do opportunity attacks and the fictional characters are many times nearly as potent armed as not... But its far easier than in real life.</p><p></p><p>Realism is not the master of D&D.. and not just because MAGIC</p></blockquote><p></p>
[QUOTE="Garthanos, post: 6278805, member: 82504"] Not a bad idea.. although it kind of tweaks on the ambiguous meaning of temp hit points. I do feel the trope allowing highly skilled characters to operate like mowing machines against lesser adversaries needs to have its representation both offensively and defensively. Other tropes are important too.. not thinking 4e always did good service for instance 4e may have been too realistic about disarms. In real life for instance a disarm is very difficult its easy and safer to deliver a single blow which takes somebody out of the fight than it is to disarm a competent enemy without injury HOWEVER that is against trope. In trope its almost always easier to make less harmful effects against an adversary, the my enemy is watching my sword so I can sneak in a punch bit for instance. A disarm in the movies might induce an enemy to dive for a weapon proning them it might do nothing more than cause them to draw one of their back up weapons and not be able to do opportunity attacks and the fictional characters are many times nearly as potent armed as not... But its far easier than in real life. Realism is not the master of D&D.. and not just because MAGIC [/QUOTE]
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