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A new way to see the cleric...
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 6041836" data-attributes="member: 1165"><p>The Dresden RPG named this concept "sponsored magic". Wizards (who really should be called sorcerers*, from the way they "read" in the books) have no mechanical restrictions on their magic. Breaking the laws of magic can get one's head chopped off, but the wizard can still choose that option. By contrast, sponsored magic has ... a sponsor. A priest can only use certain types of magic, and not for certain aims, same with a Winter/Summer knight (basically a fey-empowered character).</p><p></p><p>To an extent, you see this in 4e, although not really with clerics. More with warlocks. Your pact-based powers have a theme and your curse has a theme.</p><p></p><p>D&D is a game about freedom, though. If you have a deity (especially a lawful deity) putting too many restrictions on a cleric's abilities, you've just made an unfun class. (Worse if, like the paladin, it affects other PCs too.) Non-mechanical stuff is really up to the DM, and they need to use a light hand.</p><p></p><p>*D&D style, which Dresden isn't.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 6041836, member: 1165"] The Dresden RPG named this concept "sponsored magic". Wizards (who really should be called sorcerers*, from the way they "read" in the books) have no mechanical restrictions on their magic. Breaking the laws of magic can get one's head chopped off, but the wizard can still choose that option. By contrast, sponsored magic has ... a sponsor. A priest can only use certain types of magic, and not for certain aims, same with a Winter/Summer knight (basically a fey-empowered character). To an extent, you see this in 4e, although not really with clerics. More with warlocks. Your pact-based powers have a theme and your curse has a theme. D&D is a game about freedom, though. If you have a deity (especially a lawful deity) putting too many restrictions on a cleric's abilities, you've just made an unfun class. (Worse if, like the paladin, it affects other PCs too.) Non-mechanical stuff is really up to the DM, and they need to use a light hand. *D&D style, which Dresden isn't. [/QUOTE]
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