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A new way to see the cleric...
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<blockquote data-quote="Pour" data-source="post: 6041893" data-attributes="member: 59411"><p>Agreed, but I'm a little stumped as to how to go about it. There's several clerical archetypes I think could potentially translate, though:</p><p></p><p>1. There is the sort of Biblical vessel for God's will, that really has no freedom of direction, and more or less takes objective from above and is granted the power to see a divinity's ends met with limited leeway (even where the god directly intervenes in times of serious peril). Should these goes coincide with a party's quests and objectives, these people would be incredibly potent, but I don't quite see them as life-long adventurers from start to finish, unless the entire party's goals very closely aligned (save the world, perhaps; or in the process of adventuring make the presence of this god known and build up his or her church).</p><p></p><p>2. It's not quite the warlock's patronage, though, I more see that kind of thing staying with the warlock or some sort of divine-styled Cultist, and that's how demon lords, devils, and Great Old Ones operate with their followers. They use the power for their own ends, the bargain struck likely already heavily-skewed toward the patron, and no doubt with some terrible or costly end clause (soul, first born, sanity). As the bargain prolongs, opportunities arise to strengthen it, at still greater cost (which I imagine is leveling). </p><p></p><p>3. This skirts a more pagan concept of divine celebration and maybe even appeasing the gods, though there wouldn't be so much of an ultimate price or degradation as a kind of receiving of boons or wrath (instant reward or instant punishment)- men and women who perform rites, rituals, sacrifice, even murder in order to receive the blessings of the gods, or fend off their many plagues, famines, natural disasters, and invading enemies. The divine powers all become scary, maybe even adversarial, the priests not particularly loving their gods, but doing what they can to mediate their tempers and the mortal worlds, or maybe like abuse victims, loving them and excusing them despite their terrible works (they do good, as well, these holymen might say in defense). </p><p></p><p>4. Fourthly is a more medieval cleric which has no direct contact with their god. They operate with a modicum of divine power and follow through on what they believe their god wants based on their specific sects, doctrine, and their own morality. They are granted Divine power, but I do not believe this power should be limited by something like alignment. In this kind of a situation, say a kind of Catholic Church with all its devote and devious crusaders and Inquisitors and priests would have men and women who were good, neutral, and evil all receiving a god's blessing within the faith- leading to some gray area as to the nature of the divinity, and everything cycling back to individual doctrine and the man-made constructs around this unknowable being. </p><p></p><p>5. And call me crazy, but I think there might even be room for a fifth kind of cleric, one with no Divine power at all, and yet considered part of the clerical family, one whose power comes from wealth, political connections, and the incredible force of Tradition and established ritual, backed by considerable history and a vast church network. He would play on things like duty, piety, guilt, and I suppose fear, but also love and charity. Depends on the cleric, but yeah, these ones would be some of the most influential, I imagine, and like number 4, have no real connection to a divinity.</p></blockquote><p></p>
[QUOTE="Pour, post: 6041893, member: 59411"] Agreed, but I'm a little stumped as to how to go about it. There's several clerical archetypes I think could potentially translate, though: 1. There is the sort of Biblical vessel for God's will, that really has no freedom of direction, and more or less takes objective from above and is granted the power to see a divinity's ends met with limited leeway (even where the god directly intervenes in times of serious peril). Should these goes coincide with a party's quests and objectives, these people would be incredibly potent, but I don't quite see them as life-long adventurers from start to finish, unless the entire party's goals very closely aligned (save the world, perhaps; or in the process of adventuring make the presence of this god known and build up his or her church). 2. It's not quite the warlock's patronage, though, I more see that kind of thing staying with the warlock or some sort of divine-styled Cultist, and that's how demon lords, devils, and Great Old Ones operate with their followers. They use the power for their own ends, the bargain struck likely already heavily-skewed toward the patron, and no doubt with some terrible or costly end clause (soul, first born, sanity). As the bargain prolongs, opportunities arise to strengthen it, at still greater cost (which I imagine is leveling). 3. This skirts a more pagan concept of divine celebration and maybe even appeasing the gods, though there wouldn't be so much of an ultimate price or degradation as a kind of receiving of boons or wrath (instant reward or instant punishment)- men and women who perform rites, rituals, sacrifice, even murder in order to receive the blessings of the gods, or fend off their many plagues, famines, natural disasters, and invading enemies. The divine powers all become scary, maybe even adversarial, the priests not particularly loving their gods, but doing what they can to mediate their tempers and the mortal worlds, or maybe like abuse victims, loving them and excusing them despite their terrible works (they do good, as well, these holymen might say in defense). 4. Fourthly is a more medieval cleric which has no direct contact with their god. They operate with a modicum of divine power and follow through on what they believe their god wants based on their specific sects, doctrine, and their own morality. They are granted Divine power, but I do not believe this power should be limited by something like alignment. In this kind of a situation, say a kind of Catholic Church with all its devote and devious crusaders and Inquisitors and priests would have men and women who were good, neutral, and evil all receiving a god's blessing within the faith- leading to some gray area as to the nature of the divinity, and everything cycling back to individual doctrine and the man-made constructs around this unknowable being. 5. And call me crazy, but I think there might even be room for a fifth kind of cleric, one with no Divine power at all, and yet considered part of the clerical family, one whose power comes from wealth, political connections, and the incredible force of Tradition and established ritual, backed by considerable history and a vast church network. He would play on things like duty, piety, guilt, and I suppose fear, but also love and charity. Depends on the cleric, but yeah, these ones would be some of the most influential, I imagine, and like number 4, have no real connection to a divinity. [/QUOTE]
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