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A new way to see the cleric...
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<blockquote data-quote="pemerton" data-source="post: 6042384" data-attributes="member: 42582"><p>But is there any reason to think that the player of a cleric or paladin playing out his/her faith will cause harm any more than (say) the player of a fighter playing out his/her fondness for hacking things, or the player of a rogue playing out his/her relationship with the thieve's guild?</p><p></p><p>There was a prayer for aid (answered by the god calling attention to an allied NPC previously hidden from the PC), and the sacrifice of a magical healing belt to bring a just-killed ally back to life.</p><p></p><p>An example in the same post that is actually closer to applying a code is the consequence for the chaos sorcerer of trying to fortify himself by absorbing chaos energy, and ending up triggering the effect of the sigils tatooed on the inside of his eyelids, thus blinding himself (and his robe of eyes).</p></blockquote><p></p>
[QUOTE="pemerton, post: 6042384, member: 42582"] But is there any reason to think that the player of a cleric or paladin playing out his/her faith will cause harm any more than (say) the player of a fighter playing out his/her fondness for hacking things, or the player of a rogue playing out his/her relationship with the thieve's guild? There was a prayer for aid (answered by the god calling attention to an allied NPC previously hidden from the PC), and the sacrifice of a magical healing belt to bring a just-killed ally back to life. An example in the same post that is actually closer to applying a code is the consequence for the chaos sorcerer of trying to fortify himself by absorbing chaos energy, and ending up triggering the effect of the sigils tatooed on the inside of his eyelids, thus blinding himself (and his robe of eyes). [/QUOTE]
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