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A new way to see the cleric...
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<blockquote data-quote="Li Shenron" data-source="post: 6044162" data-attributes="member: 1465"><p>I think a CoC is a must-have for any serious player of a Cleric or Paladin character.</p><p></p><p></p><p></p><p>It could be an interesting system, tho not very D&D traditional, and it gets heavily into the way of how Cleric spells work in the core.</p><p></p><p>How about a lighter version, totally optional (also in the sense that doesn't require any modification to the class as-written), where you track Karma but this doesn't have any immediate effect, something happens only when your Karma falls below a certain threshold.</p><p></p><p>If you are familiar with 3ed Oriental Adventure, I here mean something similar to the Honor system: imagine that you have a Karma score that can go up and down depending on your actions, and thresholds that might for instance define if you can cast spells of a certain level (never beyond the max level for your current Cleric level tho).</p><p></p><p>Simplest example on the fly: threshold (minimum Karma points) for casting clerical spells of level N is equal to 10 x N.</p><p></p><p>Spell level Min Karma points</p><p>0th 0</p><p>1st 10</p><p>2nd 20</p><p>3rd 30</p><p>...</p><p></p><p>So whenever you do a (significant) action that syncs with your deity's values and CoC, the DM grants you some Karma points*. You can assume that a starting Cleric PC already has 10 Karma points, thus can cast 0th and 1st level spells normally. You need to gain 10 more points to be able to cast 2nd level spells before you reach your 3rd level in the Cleric class. If you do something "bad" for your CoC, you lose Karma points*.</p><p></p><p>*how many? depends on the magnitude of your sacrifice or accomplishment, or infringement</p><p></p><p>I think this would be much simpler than a daily tracking of Karma points, and you could just slap this optional rule on top on a Cleric of ANY edition without any adjustment needed. What do you think? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6044162, member: 1465"] I think a CoC is a must-have for any serious player of a Cleric or Paladin character. It could be an interesting system, tho not very D&D traditional, and it gets heavily into the way of how Cleric spells work in the core. How about a lighter version, totally optional (also in the sense that doesn't require any modification to the class as-written), where you track Karma but this doesn't have any immediate effect, something happens only when your Karma falls below a certain threshold. If you are familiar with 3ed Oriental Adventure, I here mean something similar to the Honor system: imagine that you have a Karma score that can go up and down depending on your actions, and thresholds that might for instance define if you can cast spells of a certain level (never beyond the max level for your current Cleric level tho). Simplest example on the fly: threshold (minimum Karma points) for casting clerical spells of level N is equal to 10 x N. Spell level Min Karma points 0th 0 1st 10 2nd 20 3rd 30 ... So whenever you do a (significant) action that syncs with your deity's values and CoC, the DM grants you some Karma points*. You can assume that a starting Cleric PC already has 10 Karma points, thus can cast 0th and 1st level spells normally. You need to gain 10 more points to be able to cast 2nd level spells before you reach your 3rd level in the Cleric class. If you do something "bad" for your CoC, you lose Karma points*. *how many? depends on the magnitude of your sacrifice or accomplishment, or infringement I think this would be much simpler than a daily tracking of Karma points, and you could just slap this optional rule on top on a Cleric of ANY edition without any adjustment needed. What do you think? :) [/QUOTE]
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