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A nifty idea? (Specialist Sorcerers)
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<blockquote data-quote="Mordane76" data-source="post: 417207" data-attributes="member: 7172"><p>While the idea of a specialist sorcerer could be done (and I like it in principle), as stated above could seriously hamper a sorcerer, even more so than the drawbacks a wizard experiences when he specializes. The sorcerer would gain an additional spell known per level, but would lose access to at least one whole school of spells to choose from. With the limited number of a spells a sorcerer can select, this might not matter too much, but throwing out an entire area of spells from which he could otherwise choose. At least one of the schools require that their specialists give up more than one school, which limits their options even more.</p><p></p><p>I've seen a few other threads that take a crack at Specialist Sorcerers, and some of their ideas aren't too shabby. I'd say that if you're going to offer specialization (as presented above) to sorcerers, though, I don't know how many people would take it. Then again, in the games I've run so far in 3E, we haven't had one PC specialist wizard. IMHO, I think that specialization is a little weak as it is written in the PHB, but I haven't sat down and thought about a way to make it more desirable as an option without completely unbalancing it.</p></blockquote><p></p>
[QUOTE="Mordane76, post: 417207, member: 7172"] While the idea of a specialist sorcerer could be done (and I like it in principle), as stated above could seriously hamper a sorcerer, even more so than the drawbacks a wizard experiences when he specializes. The sorcerer would gain an additional spell known per level, but would lose access to at least one whole school of spells to choose from. With the limited number of a spells a sorcerer can select, this might not matter too much, but throwing out an entire area of spells from which he could otherwise choose. At least one of the schools require that their specialists give up more than one school, which limits their options even more. I've seen a few other threads that take a crack at Specialist Sorcerers, and some of their ideas aren't too shabby. I'd say that if you're going to offer specialization (as presented above) to sorcerers, though, I don't know how many people would take it. Then again, in the games I've run so far in 3E, we haven't had one PC specialist wizard. IMHO, I think that specialization is a little weak as it is written in the PHB, but I haven't sat down and thought about a way to make it more desirable as an option without completely unbalancing it. [/QUOTE]
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