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*Dungeons & Dragons
A novel way to acheive intra-spell balance
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<blockquote data-quote="Yaarel" data-source="post: 7545839" data-attributes="member: 58172"><p>@<a href="http://www.enworld.org/forum/member.php?6795602-FrogReaver" target="_blank"><strong>FrogReaver</strong></a> </p><p> </p><p></p><p>D&D 5e does a great job at removing broken spells from the spell list. Spells that are too powerful, to the point of interfering with the enjoyment of the game, are absent. D&D 5e removed the spells that are too powerful, but unfortunately has not yet removed the spells that fail to be powerful enough.</p><p></p><p>Spells that suck need to demote to a lower spell level, where they can become a more competitive option. Certain sucky spells might need to be rewritten or even reconceived.</p><p></p><p></p><p></p><p>One problematic is old school spells that might have made sense in earlier editions of D&D, but no longer make sense in D&D 5e. For example, what Legend Lore used to do, now works better as a History skill check, so it is usually unhelpful to use the spell at its relatively high level spell slot. These spells are familiar, but actually less useful.</p><p></p><p>It might even make sense to have some kind of ‘minor rituals’ category, where terribly weak spells can be cast as a ritual without needing a spell slot. Some spells might work better as a skill check.</p><p></p><p></p><p></p><p>I want to see an Unearthed Arcana that offers an updated spell list with more appropriate spell levels for spells. Also it can remove or update the spells that are usually useless.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7545839, member: 58172"] @[URL="http://www.enworld.org/forum/member.php?6795602-FrogReaver"][B]FrogReaver[/B][/URL] D&D 5e does a great job at removing broken spells from the spell list. Spells that are too powerful, to the point of interfering with the enjoyment of the game, are absent. D&D 5e removed the spells that are too powerful, but unfortunately has not yet removed the spells that fail to be powerful enough. Spells that suck need to demote to a lower spell level, where they can become a more competitive option. Certain sucky spells might need to be rewritten or even reconceived. One problematic is old school spells that might have made sense in earlier editions of D&D, but no longer make sense in D&D 5e. For example, what Legend Lore used to do, now works better as a History skill check, so it is usually unhelpful to use the spell at its relatively high level spell slot. These spells are familiar, but actually less useful. It might even make sense to have some kind of ‘minor rituals’ category, where terribly weak spells can be cast as a ritual without needing a spell slot. Some spells might work better as a skill check. I want to see an Unearthed Arcana that offers an updated spell list with more appropriate spell levels for spells. Also it can remove or update the spells that are usually useless. [/QUOTE]
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A novel way to acheive intra-spell balance
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