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A Paid Trip to Spellhold [D&D 4e]
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<blockquote data-quote="On Puget Sound" data-source="post: 5269646" data-attributes="member: 68988"><p><span style="color: DarkOrange">Elves. Bamfing pointy eared freaks. Let's see if he can do that with a mouthful of water.</span></p><p>Chizz runs toward the archer and tries again to push him over the side, but the elf is a skilled hand to hand combatant and the force of Chizz's charge is wasted. He stays in the elf's face, menacing him with his daggers, and calls out to some of the freed slaves.</p><p><span style="color: DarkOrange">You there! Kaj! Pril! Come help feed the sharks.</span> He smiles, pleased that he remembered the freed rowers' names.</p><p></p><p>MOVE: to R10</p><p>STANDARD: charge to R12, bull rush attack <a href="http://invisiblecastle.com/roller/view/2637602/" target="_blank">fails (11 vs fort)</a></p><p>MINOR: hunter's quarry on archer</p><p>FREE: call to slaves on the foredeck for some help (hoping for flanking next turn, since this archer won't be pushed)</p><p>Slaves also charge and bull rush to Q12 and S12 - you will have to roll for them.</p><p></p><p>OPPORTUNITY: +9 vs AC for 1d6 + 5. No sneak attack or quarry damage.</p><p>IMMEDIATE REACTION: +9 vs reflex for 1d6 + 5, if anyone within reach attacks Chizz. Add 2d6+4 if I have combat advantage against the target.</p><p></p><p></p><p>[sblock='ministats']</p><p>Chizz</p><p>surges: 7/8. hp 18/34, +8 for Asterion's healing this turn = 26. 5 temp hp.</p><p>ac 18</p><p>fort 17, ref 17, wil 13 </p><p><span style="color: DarkOrange">+2 defenses while within 3 squares of Asterion; +1 attack vs foes that are adjacent to Asterion. +2 defenses this turn for second wind.</span></p><p><span style="color: DarkOrange"></span></p><p>passive perception 18, insight 13</p><p>action point used</p><p>second wind used</p><p>duelist's prowess daily used - stance active but not usable this round; no light blade in hand</p><p>off hand strike encounter used</p><p>nasty backswing encounter used</p><p>tumble encounter available</p><p>vicious assault encounter used</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="On Puget Sound, post: 5269646, member: 68988"] [COLOR="DarkOrange"]Elves. Bamfing pointy eared freaks. Let's see if he can do that with a mouthful of water.[/COLOR] Chizz runs toward the archer and tries again to push him over the side, but the elf is a skilled hand to hand combatant and the force of Chizz's charge is wasted. He stays in the elf's face, menacing him with his daggers, and calls out to some of the freed slaves. [COLOR="DarkOrange"]You there! Kaj! Pril! Come help feed the sharks.[/COLOR] He smiles, pleased that he remembered the freed rowers' names. MOVE: to R10 STANDARD: charge to R12, bull rush attack [URL="http://invisiblecastle.com/roller/view/2637602/"]fails (11 vs fort)[/URL] MINOR: hunter's quarry on archer FREE: call to slaves on the foredeck for some help (hoping for flanking next turn, since this archer won't be pushed) Slaves also charge and bull rush to Q12 and S12 - you will have to roll for them. OPPORTUNITY: +9 vs AC for 1d6 + 5. No sneak attack or quarry damage. IMMEDIATE REACTION: +9 vs reflex for 1d6 + 5, if anyone within reach attacks Chizz. Add 2d6+4 if I have combat advantage against the target. [sblock='ministats'] Chizz surges: 7/8. hp 18/34, +8 for Asterion's healing this turn = 26. 5 temp hp. ac 18 fort 17, ref 17, wil 13 [COLOR="DarkOrange"]+2 defenses while within 3 squares of Asterion; +1 attack vs foes that are adjacent to Asterion. +2 defenses this turn for second wind. [/COLOR] passive perception 18, insight 13 action point used second wind used duelist's prowess daily used - stance active but not usable this round; no light blade in hand off hand strike encounter used nasty backswing encounter used tumble encounter available vicious assault encounter used [/sblock] [/QUOTE]
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