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A Paid trip to Spellhold [IC] Chapter 3: The Prison of Horrors
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<blockquote data-quote="On Puget Sound" data-source="post: 5590338" data-attributes="member: 68988"><p>Chizz sees his chance to move up. He grins at the skeletons struggling in the wall of thorns, but notices one has gotten through the wall to the other side. He steps up to the hedge, dropping his bow and drawing his blade, which shimmers a moment and becomes two identical blades, one for each hand.</p><p></p><p>With a savage swipe, the half-orc chops at the skeleton, then plants his elbow in the exposed ribcage and pushes the monster back into the thorns!</p><p></p><p>[sblock=actions]note: Chizz has +1 attack from Bless, and 11 thp, but does not have the resist 5 from Moment of glory as he was out of the area.</p><p>MOVE: to O11</p><p>FREE: drop bow on the ground in O11</p><p>FREE (fast hands): draw Katar</p><p>MINOR: split katar into two blades.</p><p>STANDARD: duelist's flurry on S1; pushing it back into the thorns in M10</p><p>IMMEDIATE REACTION if an adjacent enemy bloodies me or scores a critical hit on me:</p><p>Hybrid daily 5: Wounded Beast. Standard or immediate reaction, melee. +10 vs AC, 3d6+5. Miss: half damage. Effect: You can spend a healing surge. Trigger: When an adjacent enemy bloodies you or critically hits you, you can use this power as an immediate reaction. Quarry possible. Also: Chizz gains 5 thp when first bloodied.[/sblock]</p><p></p><p>[sblock=status]</p><p>+1 attack (bless), +2 defenses (undeniable dawn), DR 2 (blessing of battle)</p><p>bow is on the ground in O11</p><p>HP: 34/44, +11 thp</p><p>Resources available:</p><p>action point</p><p>second wind</p><p>5 thp when first bloodied</p><p><span style="color: DarkRed">Off-Hand Strike</span></p><p><span style="color: DarkRed">Nasty Backswing</span></p><p><span style="color: Silver">Wounded Beast</span></p><p><span style="color: Silver">Duelist's Prowess</span></p><p><span style="color: Silver">Lucky Charm</span></p><p><span style="color: Silver">Breach Bracers</span></p><p><span style="color: Yellow">Potion of Healing (heroic tier)</span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="On Puget Sound, post: 5590338, member: 68988"] Chizz sees his chance to move up. He grins at the skeletons struggling in the wall of thorns, but notices one has gotten through the wall to the other side. He steps up to the hedge, dropping his bow and drawing his blade, which shimmers a moment and becomes two identical blades, one for each hand. With a savage swipe, the half-orc chops at the skeleton, then plants his elbow in the exposed ribcage and pushes the monster back into the thorns! [sblock=actions]note: Chizz has +1 attack from Bless, and 11 thp, but does not have the resist 5 from Moment of glory as he was out of the area. MOVE: to O11 FREE: drop bow on the ground in O11 FREE (fast hands): draw Katar MINOR: split katar into two blades. STANDARD: duelist's flurry on S1; pushing it back into the thorns in M10 IMMEDIATE REACTION if an adjacent enemy bloodies me or scores a critical hit on me: Hybrid daily 5: Wounded Beast. Standard or immediate reaction, melee. +10 vs AC, 3d6+5. Miss: half damage. Effect: You can spend a healing surge. Trigger: When an adjacent enemy bloodies you or critically hits you, you can use this power as an immediate reaction. Quarry possible. Also: Chizz gains 5 thp when first bloodied.[/sblock] [sblock=status] +1 attack (bless), +2 defenses (undeniable dawn), DR 2 (blessing of battle) bow is on the ground in O11 HP: 34/44, +11 thp Resources available: action point second wind 5 thp when first bloodied [COLOR="DarkRed"]Off-Hand Strike[/COLOR] [COLOR="DarkRed"]Nasty Backswing[/COLOR] [COLOR="Silver"]Wounded Beast[/COLOR] [COLOR="Silver"]Duelist's Prowess[/COLOR] [COLOR="Silver"]Lucky Charm[/COLOR] [COLOR="Silver"]Breach Bracers[/COLOR] [COLOR="Yellow"]Potion of Healing (heroic tier)[/COLOR] [/sblock] [/QUOTE]
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