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A pair of numbers-based issues: how do you all handle them?
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<blockquote data-quote="Akira Whitlock" data-source="post: 7804318" data-attributes="member: 6897828"><p>Currently i am running a party of deities and they are at level 315, we started out at 200 and progressed from there. Currently what i have in play is a bunch of alterations that balance out combat to make certain things viable. Example: Since the d20 lacks in variability and dnd 3.5 is not designed to go with +30, +70, +1380 after a character makes it to lesser deity, elder one and demiurge stage 3 players will start rolling d100, 1000, and 10,000 respectively. To be adjusted as i see fit. Other things are obvious problems with size categories i generally dont make things too large due to ATK and AC become so negative it is hard to hit anything.</p><p>Other small changes are abilities that are obviously exploited IE anything that is related to virtual size categories gets out of hand very quickly with high strength scores.</p><p></p><p></p><p>While i have band-aid fixes to much of this i have a question: How is everyone handling extremely large sizes of creatures? as in once you get to Mega-Fine you have a -32,768 to AC and ATK you kind of miss everything.</p></blockquote><p></p>
[QUOTE="Akira Whitlock, post: 7804318, member: 6897828"] Currently i am running a party of deities and they are at level 315, we started out at 200 and progressed from there. Currently what i have in play is a bunch of alterations that balance out combat to make certain things viable. Example: Since the d20 lacks in variability and dnd 3.5 is not designed to go with +30, +70, +1380 after a character makes it to lesser deity, elder one and demiurge stage 3 players will start rolling d100, 1000, and 10,000 respectively. To be adjusted as i see fit. Other things are obvious problems with size categories i generally dont make things too large due to ATK and AC become so negative it is hard to hit anything. Other small changes are abilities that are obviously exploited IE anything that is related to virtual size categories gets out of hand very quickly with high strength scores. While i have band-aid fixes to much of this i have a question: How is everyone handling extremely large sizes of creatures? as in once you get to Mega-Fine you have a -32,768 to AC and ATK you kind of miss everything. [/QUOTE]
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A pair of numbers-based issues: how do you all handle them?
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