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A Paladin Problematic
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<blockquote data-quote="Davachido" data-source="post: 5385902" data-attributes="member: 85919"><p>As others have said the breath weapon for the dragonborn is only sanction so none of the rider's from hospitaler work with it.</p><p></p><p>With the VD it has 2 attacks that don't require attack rolls at all that don't trigger the mark regardless and has a constant growing aura then explosion that is a close burst 5 so its dead easy to negate all the healing the paladin is doing. Then he just uses his normal attacks against the paladin while doing loads of aura/zone damage that the paladin can't do anything about.</p><p></p><p>That's only the example with a VD. There are other monsters that can slow him down, like a gibbering orb for example. Which can daze the paladin and everyone else for the matter constantly then just send the paladin off to the far realm if he gets the right eye beam. Heck get a lot of small monsters with abilities to shed marks, I mean the player's can use powers to get rid of marks, why not monsters? <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p><p></p><p>If the DMing is up for altering monsters slightly you can beef up a Gray dragon by making it have threating reach then just immoblize people as the come in and turn them all to stone. With plenty of burst attacks of course.</p></blockquote><p></p>
[QUOTE="Davachido, post: 5385902, member: 85919"] As others have said the breath weapon for the dragonborn is only sanction so none of the rider's from hospitaler work with it. With the VD it has 2 attacks that don't require attack rolls at all that don't trigger the mark regardless and has a constant growing aura then explosion that is a close burst 5 so its dead easy to negate all the healing the paladin is doing. Then he just uses his normal attacks against the paladin while doing loads of aura/zone damage that the paladin can't do anything about. That's only the example with a VD. There are other monsters that can slow him down, like a gibbering orb for example. Which can daze the paladin and everyone else for the matter constantly then just send the paladin off to the far realm if he gets the right eye beam. Heck get a lot of small monsters with abilities to shed marks, I mean the player's can use powers to get rid of marks, why not monsters? :devil: If the DMing is up for altering monsters slightly you can beef up a Gray dragon by making it have threating reach then just immoblize people as the come in and turn them all to stone. With plenty of burst attacks of course. [/QUOTE]
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