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A Paladin Question
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<blockquote data-quote="Leopold" data-source="post: 635286" data-attributes="member: 758"><p>this is an unknown. Noone has established this on the PC in question, assumed, but not proven.</p><p></p><p></p><p></p><p></p><p>great back story on the both of the PC's and how they intertwined themselves. I commended them both for it. The big retaking of this dwarven citadel will be on the epic scale.</p><p></p><p></p><p></p><p></p><p>Friend? Well no not really. Ya see the party hired out a bunch of mercs to help free some slaves. In tow they got the cleric of hextor, some dwarves, a bard, a paladin, and a mage/oozemaster. The paladin in question was hired to protect the party and that's where he met the other PC in question. </p><p></p><p>friends? I dunno, more like boss and worker as the paladin has not been 'formally' drafted into the party from what my players are telling me.</p><p></p><p></p><p></p><p></p><p>to rebuild an ancient nation that was destroyed in a matter of months do to an overwhelming horde that was awakened from the earth causing tens of thousands to tie and thousands to flee? I think that's sufficent enough....</p><p></p><p></p><p></p><p></p><p>Again, I see the lawfulness in all of this. Both are bound to an oath, an honor system, and a pledge of loyalty. Each to their gods, each to their party comrades (or leaders), and to other people. Now the paladin in question has every right to attack and kill and drive off this 'evil' ( i never prevent parties from killing each other, it's their PC's not mine, they are all old enough to know better) but also given him options to explore to see what else can be done. I for one don't see this sacred exorcist class really being useful as the Paladin has always been one for reclaiming the kingdom, uniting the people, and building a glorious society at the right hand of the ruler (other PC). I even tought of having the PC take the paladin as a cohort but thought better of that (very messy roleplaying). In the end PrC's have ALWAYS been needed to have a reason behind it. I will not allow PC's to take PrC's because they are 'uberkewl!' or 'it'll give me a bonus to BAB!'. Reason behind it all, roleplaying or otherwise is required. Maybe i need a bit more convincing....</p><p></p><p>There is much much going on behind the scenese that both parties don't understand and realize. I can see pro's and con's for both situations (attacking or saving/watching) now it's all fundamentaly upto all the players to figure out what to do about it. They all might not have the complete story and know what is going on in all the PC's (the bard, the cleric, the sorcerer, etc.) but I have faith in my players in they will solve it one of 2 ways:</p><p></p><p>1. Strongest survive</p><p>2. Roleplaying.</p></blockquote><p></p>
[QUOTE="Leopold, post: 635286, member: 758"] this is an unknown. Noone has established this on the PC in question, assumed, but not proven. great back story on the both of the PC's and how they intertwined themselves. I commended them both for it. The big retaking of this dwarven citadel will be on the epic scale. Friend? Well no not really. Ya see the party hired out a bunch of mercs to help free some slaves. In tow they got the cleric of hextor, some dwarves, a bard, a paladin, and a mage/oozemaster. The paladin in question was hired to protect the party and that's where he met the other PC in question. friends? I dunno, more like boss and worker as the paladin has not been 'formally' drafted into the party from what my players are telling me. to rebuild an ancient nation that was destroyed in a matter of months do to an overwhelming horde that was awakened from the earth causing tens of thousands to tie and thousands to flee? I think that's sufficent enough.... Again, I see the lawfulness in all of this. Both are bound to an oath, an honor system, and a pledge of loyalty. Each to their gods, each to their party comrades (or leaders), and to other people. Now the paladin in question has every right to attack and kill and drive off this 'evil' ( i never prevent parties from killing each other, it's their PC's not mine, they are all old enough to know better) but also given him options to explore to see what else can be done. I for one don't see this sacred exorcist class really being useful as the Paladin has always been one for reclaiming the kingdom, uniting the people, and building a glorious society at the right hand of the ruler (other PC). I even tought of having the PC take the paladin as a cohort but thought better of that (very messy roleplaying). In the end PrC's have ALWAYS been needed to have a reason behind it. I will not allow PC's to take PrC's because they are 'uberkewl!' or 'it'll give me a bonus to BAB!'. Reason behind it all, roleplaying or otherwise is required. Maybe i need a bit more convincing.... There is much much going on behind the scenese that both parties don't understand and realize. I can see pro's and con's for both situations (attacking or saving/watching) now it's all fundamentaly upto all the players to figure out what to do about it. They all might not have the complete story and know what is going on in all the PC's (the bard, the cleric, the sorcerer, etc.) but I have faith in my players in they will solve it one of 2 ways: 1. Strongest survive 2. Roleplaying. [/QUOTE]
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