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A Paladin Question
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<blockquote data-quote="dcollins" data-source="post: 647631" data-attributes="member: 876"><p>This is the biggest warning siren I can imagine coming from a DM regarding his own play style. Have you ever actually seen this <em>happen</em>? If not, allow me to opine, it's usually the single biggest mood-spoiling, campaign-wrecking, hard-feelings all around event that can happen in D&D.</p><p></p><p>Because of this, it's one of the very few things I've found necessary as a DM to legislate. If PCs are thrown together in the same party with diametrically opposed alignments, personalities, or goals, then at some point the party will definitely fall apart. It doesn't make any sense otherwise -- and when it happens, it's a gigantic bummer. For campaigns I DM, I simply don't allow PCs to be generated with opposite alignments. It's up to the players to communally craft a team with a reason for sticking together, and as a DM trying to foister team spirit and a fun play experience, it's the one thing I find of utmost importance to provide guidance for my players.</p><p></p><p>If you <em>really</em> think it will be cool to see a TPK inter-party slaughter, then be sure to write back when it happens and tell us your thoughts at that point.</p></blockquote><p></p>
[QUOTE="dcollins, post: 647631, member: 876"] This is the biggest warning siren I can imagine coming from a DM regarding his own play style. Have you ever actually seen this [i]happen[/i]? If not, allow me to opine, it's usually the single biggest mood-spoiling, campaign-wrecking, hard-feelings all around event that can happen in D&D. Because of this, it's one of the very few things I've found necessary as a DM to legislate. If PCs are thrown together in the same party with diametrically opposed alignments, personalities, or goals, then at some point the party will definitely fall apart. It doesn't make any sense otherwise -- and when it happens, it's a gigantic bummer. For campaigns I DM, I simply don't allow PCs to be generated with opposite alignments. It's up to the players to communally craft a team with a reason for sticking together, and as a DM trying to foister team spirit and a fun play experience, it's the one thing I find of utmost importance to provide guidance for my players. If you [i]really[/i] think it will be cool to see a TPK inter-party slaughter, then be sure to write back when it happens and tell us your thoughts at that point. [/QUOTE]
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