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A Paladin Shows Mercy to a Priestess of Orcus?
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<blockquote data-quote="Yair" data-source="post: 2377666" data-attributes="member: 10913"><p>I find insisting on the association angle just not interesting. Unless the player virtually forces me to do so, I won't say he has broken his vows.</p><p></p><p>It looks to me like the paladin is attempting to redeem the cleric. In this case I'll try to have the priestess attempt to orchestrate the paladin's fall in return. </p><p>The priestess should never directly disobey her promise. I'll try to arrange things so that she will carry out the orders in ways that are acceptable but not outright Good. And then I'll slowly make her ways slip towards Evil, and especially ones having unforseen (by her) Evil side-effects or crollaries. I'm thinking here of a kind of "innocense", she is so thoroughly evil that she doesn't comprehend what Good is. As she is carrying out the paladin's orders, the blame should fall on the paladin. </p><p>Additionally, I'll have her use truly Evil means towards good ends, particulaly of her own initiative and in dire straits. An ideal situation would be using her clerical powers to save the party from a TPK, and then still acting the servant despite temporarily being in a position of power.</p><p>If the player is comfortable with it I'll have her fall in love with the paladin without changing her alignment from Evil, especially if lesbian relationships are frowned upon by the paladin's faith. But that's tricky.</p><p>Should the paladin continue to associate with her once she starts really slipping into Evil (such as after that near TPK, for example), THEN I'll make him an ex-paladin, at least temporarily. Of course, that is just when the fun of turning him towards real evil begins. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p></p><p>All this assumes are Lawful priestess. If that is not consistent with Orcus worship in your campaign, then that won't work. The PC's cooperation is needed to some degree, although anything short of killing her could in time develop into an evil-side-effect. Killing her will be a fairly finite solution of this story-arc, unless you rule killing a prisoner by itself may be Evil.</p></blockquote><p></p>
[QUOTE="Yair, post: 2377666, member: 10913"] I find insisting on the association angle just not interesting. Unless the player virtually forces me to do so, I won't say he has broken his vows. It looks to me like the paladin is attempting to redeem the cleric. In this case I'll try to have the priestess attempt to orchestrate the paladin's fall in return. The priestess should never directly disobey her promise. I'll try to arrange things so that she will carry out the orders in ways that are acceptable but not outright Good. And then I'll slowly make her ways slip towards Evil, and especially ones having unforseen (by her) Evil side-effects or crollaries. I'm thinking here of a kind of "innocense", she is so thoroughly evil that she doesn't comprehend what Good is. As she is carrying out the paladin's orders, the blame should fall on the paladin. Additionally, I'll have her use truly Evil means towards good ends, particulaly of her own initiative and in dire straits. An ideal situation would be using her clerical powers to save the party from a TPK, and then still acting the servant despite temporarily being in a position of power. If the player is comfortable with it I'll have her fall in love with the paladin without changing her alignment from Evil, especially if lesbian relationships are frowned upon by the paladin's faith. But that's tricky. Should the paladin continue to associate with her once she starts really slipping into Evil (such as after that near TPK, for example), THEN I'll make him an ex-paladin, at least temporarily. Of course, that is just when the fun of turning him towards real evil begins. :] All this assumes are Lawful priestess. If that is not consistent with Orcus worship in your campaign, then that won't work. The PC's cooperation is needed to some degree, although anything short of killing her could in time develop into an evil-side-effect. Killing her will be a fairly finite solution of this story-arc, unless you rule killing a prisoner by itself may be Evil. [/QUOTE]
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