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"A Party of Seven Strangers" Character Archive
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<blockquote data-quote="GoldenEagle" data-source="post: 421037" data-attributes="member: 5128"><p>I have outlined their history which I will add to significantly in the next day or two. I had Kyr'nan create most of the wonderous items (those that she could make) and I had Lazz'rut fashion the MW bows and arrows. </p><p></p><p>Buzzard - I put in a hand crossbow instead of cross bow for Kyr'nan because it made sense with her heritage; as covered in DMG this one is up to you. </p><p></p><p>Kyr’nan and Lazz’rut are Drow twin born in the underdark. Their earliest memories are of hunting with their parents. One day a demon...</p><p></p><p>Grew up with surface raiding parties </p><p>Parents pissed at drow council</p><p>Orphaned</p><p>Turned against Drow way of life</p><p>Hid from everyone</p><p>Found Olidamarra (not physically )</p><p>Now wondering the surface world – change self</p><p>Met up with other strange ones (PC Party)</p><p></p><p>I made Humans the first favored enemy of Lazz'rut as he grew up hating humans...he know hates demons as well but is still skilled in hunting and killing humans even if his hatred has waned.</p><p></p><p>More History to be edited in.</p><p></p><p>Kyr’nan Drow Cleric of Olidammara (6) * Minus 950 xp for magic items</p><p>Chaotic Neutral</p><p>Hit dice 6d8 + 12 = 50</p><p>Initiative +2</p><p>Speed 30’</p><p>AC: 19 (+5 armor, +2 Shield, +2 Dex)</p><p>Attacks: +5 Morningstar or +9 Hand Crossbow</p><p>Damage: d8+1 + poison / d4 (19-20 x2) + poison</p><p>Face/reach: </p><p>Special Attacks: Drow Poison – Sleep (DC17) 10 rnds then save for 2-4 hrs , Turning 5x/day</p><p>Special Defense: SR 17</p><p>Special qualities Darkness, Faerie Fire, Dancing Lights 1x/day ea, Dark Vision (120’)</p><p>Reroll 1x per day, Bluff Disguise and Hide as Class skills</p><p>Saves: fort +7, ref +4 , Will +10 (add +2 vs spell or spell like effects)</p><p>Abilities S 10, D 14, C 14, I 10, W 20, Ch 14</p><p>skills: Concentration +10, Knowledge (Religion) +1, Hide +17, Move Silently +12, Heal +6, Disguise +7(17 w/ change self), +6 Listen, +6 Spot, Search +2, Speak Language (2)</p><p></p><p>Feats Scribe Scroll, Create Wonderous Item, Leadership</p><p></p><p>Languages Undercommon, Drow, Common</p><p></p><p>Spells: 5/5+1/4+1/3+1</p><p></p><p>0 – Detect Magic x2, Cure Minor Wounds, Purify Food and Drink, Create Water</p><p>1 – Change Self, Cause Fear, Divine Favor, Shield of Faith, Sanctuary, Obscuring Mist</p><p>2 – Invisibility, Bull Strength, Spiritual Hammer, Silence, Lessor Restoration</p><p>3 – Non Detection, Dispel Magic, Magic Vestment, Summon Monster III</p><p></p><p>Equipment: Mith. Chain Shirt +1 2100</p><p>Darkwood Shield 257</p><p>Cloak of Elvenkind 1000</p><p>Boots of Elvenkind 1000</p><p>Periapt of Wisdom (+2) 4000</p><p>Bag of Holding 2500</p><p>+1 Morningstar 2308</p><p>hand crossbow (MW) 133 </p><p>50 bolts (MW) 117</p><p>50’ rope – Silk 10</p><p>Scroll – CSW, dispel Magic 375</p><p>Gloves of Dexterity 1000</p><p>200 GP</p><p></p><p>Lazz’rut Drow Ranger (MC Version Level 5)</p><p>Hit dice 6d8+12 = 44 HP</p><p>Initiative +2</p><p>Speed 30’</p><p>AC: 20 (+4 armor, +2 Shield, +3 Dex +1 dodge)</p><p>Attacks: + 10 Long Sword or +12 L. Bow (+1/+1 inside 60’)</p><p>Damage: d8+4 + poison(19-20 x2) / d8+5 (20 x3) + poison +5 Human/+1 if Demon</p><p>Face/reach: </p><p>Special Attacks: Drow Poison – Sleep (DC17) 10 rnds then save for 2-4 hrs</p><p>Special Defense: SR 17</p><p>Special qualities Darkness, Faerie Fire, Dancing Lights 1x/day ea, Dark Vision (120’)</p><p></p><p>Favored Enemy: Human, Demon</p><p>Saves: fort +6, ref +7 , Will +3 (add +2 vs spell or spell like effects)</p><p>Abilities S 18, D 16, C 14, I 14, W 14, Ch 10</p><p>skills: Craft (Bowyer/Fletcher) +7, Hide +20, Move Silently +20, Spot + 12, Listen +12, Search +12, Wilderness Lore +12, Use Rope, +6, Concentration +7, Intuit Direction +7</p><p></p><p>Feats Tracking, Point Blank Shot, Precise Shot, Rapid shot, Power Attack, Dodge</p><p></p><p>Languages Undercommon, Drow, common, abyssal, infernal</p><p></p><p>Spells: Entangle</p><p></p><p>Equipment: Mith. Chain Shirt 1100</p><p>Darkwood Shield 257</p><p>Cloak of Elvenkind 1000</p><p>Boots of Elvenkind 1000</p><p>Gauntlets of Ogre Power 2000</p><p>Handy Haversack 1800</p><p>Long Sword, MW 315</p><p>Mighty Longbow +1 (+4),MW 2367 </p><p>50 Arrows (MW) 117</p><p>50’ rope – Silk 10</p><p>Wand /Cure Light Wounds(50) 375</p><p>Eyes of Accuracy 4500</p><p>159 GP</p></blockquote><p></p>
[QUOTE="GoldenEagle, post: 421037, member: 5128"] I have outlined their history which I will add to significantly in the next day or two. I had Kyr'nan create most of the wonderous items (those that she could make) and I had Lazz'rut fashion the MW bows and arrows. Buzzard - I put in a hand crossbow instead of cross bow for Kyr'nan because it made sense with her heritage; as covered in DMG this one is up to you. Kyr’nan and Lazz’rut are Drow twin born in the underdark. Their earliest memories are of hunting with their parents. One day a demon... Grew up with surface raiding parties Parents pissed at drow council Orphaned Turned against Drow way of life Hid from everyone Found Olidamarra (not physically ) Now wondering the surface world – change self Met up with other strange ones (PC Party) I made Humans the first favored enemy of Lazz'rut as he grew up hating humans...he know hates demons as well but is still skilled in hunting and killing humans even if his hatred has waned. More History to be edited in. Kyr’nan Drow Cleric of Olidammara (6) * Minus 950 xp for magic items Chaotic Neutral Hit dice 6d8 + 12 = 50 Initiative +2 Speed 30’ AC: 19 (+5 armor, +2 Shield, +2 Dex) Attacks: +5 Morningstar or +9 Hand Crossbow Damage: d8+1 + poison / d4 (19-20 x2) + poison Face/reach: Special Attacks: Drow Poison – Sleep (DC17) 10 rnds then save for 2-4 hrs , Turning 5x/day Special Defense: SR 17 Special qualities Darkness, Faerie Fire, Dancing Lights 1x/day ea, Dark Vision (120’) Reroll 1x per day, Bluff Disguise and Hide as Class skills Saves: fort +7, ref +4 , Will +10 (add +2 vs spell or spell like effects) Abilities S 10, D 14, C 14, I 10, W 20, Ch 14 skills: Concentration +10, Knowledge (Religion) +1, Hide +17, Move Silently +12, Heal +6, Disguise +7(17 w/ change self), +6 Listen, +6 Spot, Search +2, Speak Language (2) Feats Scribe Scroll, Create Wonderous Item, Leadership Languages Undercommon, Drow, Common Spells: 5/5+1/4+1/3+1 0 – Detect Magic x2, Cure Minor Wounds, Purify Food and Drink, Create Water 1 – Change Self, Cause Fear, Divine Favor, Shield of Faith, Sanctuary, Obscuring Mist 2 – Invisibility, Bull Strength, Spiritual Hammer, Silence, Lessor Restoration 3 – Non Detection, Dispel Magic, Magic Vestment, Summon Monster III Equipment: Mith. Chain Shirt +1 2100 Darkwood Shield 257 Cloak of Elvenkind 1000 Boots of Elvenkind 1000 Periapt of Wisdom (+2) 4000 Bag of Holding 2500 +1 Morningstar 2308 hand crossbow (MW) 133 50 bolts (MW) 117 50’ rope – Silk 10 Scroll – CSW, dispel Magic 375 Gloves of Dexterity 1000 200 GP Lazz’rut Drow Ranger (MC Version Level 5) Hit dice 6d8+12 = 44 HP Initiative +2 Speed 30’ AC: 20 (+4 armor, +2 Shield, +3 Dex +1 dodge) Attacks: + 10 Long Sword or +12 L. Bow (+1/+1 inside 60’) Damage: d8+4 + poison(19-20 x2) / d8+5 (20 x3) + poison +5 Human/+1 if Demon Face/reach: Special Attacks: Drow Poison – Sleep (DC17) 10 rnds then save for 2-4 hrs Special Defense: SR 17 Special qualities Darkness, Faerie Fire, Dancing Lights 1x/day ea, Dark Vision (120’) Favored Enemy: Human, Demon Saves: fort +6, ref +7 , Will +3 (add +2 vs spell or spell like effects) Abilities S 18, D 16, C 14, I 14, W 14, Ch 10 skills: Craft (Bowyer/Fletcher) +7, Hide +20, Move Silently +20, Spot + 12, Listen +12, Search +12, Wilderness Lore +12, Use Rope, +6, Concentration +7, Intuit Direction +7 Feats Tracking, Point Blank Shot, Precise Shot, Rapid shot, Power Attack, Dodge Languages Undercommon, Drow, common, abyssal, infernal Spells: Entangle Equipment: Mith. Chain Shirt 1100 Darkwood Shield 257 Cloak of Elvenkind 1000 Boots of Elvenkind 1000 Gauntlets of Ogre Power 2000 Handy Haversack 1800 Long Sword, MW 315 Mighty Longbow +1 (+4),MW 2367 50 Arrows (MW) 117 50’ rope – Silk 10 Wand /Cure Light Wounds(50) 375 Eyes of Accuracy 4500 159 GP [/QUOTE]
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