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General Tabletop Discussion
*Dungeons & Dragons
A Pathfinder Group Tries Old-School Essentials
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<blockquote data-quote="Mannahnin" data-source="post: 8186999" data-attributes="member: 7026594"><p>The other easy tweak to 3d6 in order I like is to give the players the option of flipping the set. Subtract every score from 21 to get an exactly "upside-down" mirror of their numbers. This allows just a little bit of customization and turns a bad set of mostly below-average numbers into a good set! But, for example, if you happened to roll a 15 Wisdom and some bad numbers in your first set and really wanted to be a Cleric, maybe you choose to keep that set.</p><p></p><p>The way I've been running my existing game I've just told my players to re-roll if their total modifiers are negative, but this does occasionally result in someone having to re-roll multiple times. The "flip" option ensures that no one has to be stuck with a bad set, but doesn't need any re-rolling.</p><p></p><p>I can definitely see the virtue of the card method though, in terms of giving the players a uniform/even set of total values. Definitely a selling point for players accustomed to point buy.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 8186999, member: 7026594"] The other easy tweak to 3d6 in order I like is to give the players the option of flipping the set. Subtract every score from 21 to get an exactly "upside-down" mirror of their numbers. This allows just a little bit of customization and turns a bad set of mostly below-average numbers into a good set! But, for example, if you happened to roll a 15 Wisdom and some bad numbers in your first set and really wanted to be a Cleric, maybe you choose to keep that set. The way I've been running my existing game I've just told my players to re-roll if their total modifiers are negative, but this does occasionally result in someone having to re-roll multiple times. The "flip" option ensures that no one has to be stuck with a bad set, but doesn't need any re-rolling. I can definitely see the virtue of the card method though, in terms of giving the players a uniform/even set of total values. Definitely a selling point for players accustomed to point buy. [/QUOTE]
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A Pathfinder Group Tries Old-School Essentials
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