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A PC died in my campaign on Saturday
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<blockquote data-quote="Oryan77" data-source="post: 4045123" data-attributes="member: 18701"><p>I wouldn't worry about the death. Everything was legit and neither you nor your players didn't anything wrong at all. </p><p></p><p>Think of it this way....sometimes PC's get lucky, but sometimes the bad guys get lucky also. That Hold Person spell almost saved the bad guys life <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>I hate killing PCs also, and I've only had 3 PC deaths in my DM'ing career. But it gets easier each time it happens <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> I always try to make the best of it. Here's an idea you can throw at the player of the Barbarian PC:</p><p></p><p>Since he wants to play a Warblade, ask him if he'd like to play it temporarily and eventually play his Barbarian again. You could create a scenario where the Barbarian's body is recovered by Bigger Badder Evils Guys, resurrected, and then tortured and brainwashed into serving them. Then an adventure or two down the road, the PCs are confronted with the now brainwashed Barbarian who attacks the group because he doesn't remember them and he's following his evil master's orders. If the PCs try to jog his memory, he hesitates when attacking the PCs and his master gets ticked off and blasts the Barbarian with spells. The barbarian then remembers his friends and attacks the master. The Warblade player can sacrifice the Warblade by having him die a heroic death attacking the wizard. Then after the battle he can get his Barbarian back. You and the player can plan all of this out beforehand and it might be a cool surprise to the rest in the group.</p><p></p><p>This is just a spurt of the moment idea with lame specifics, but if you liked the idea then I'm sure you can tweak it out to be much better and fit your campaign story arcs. I was just trying to think of a way for a lower level PC to get resurrected if the group was unable to do it themselves.</p></blockquote><p></p>
[QUOTE="Oryan77, post: 4045123, member: 18701"] I wouldn't worry about the death. Everything was legit and neither you nor your players didn't anything wrong at all. Think of it this way....sometimes PC's get lucky, but sometimes the bad guys get lucky also. That Hold Person spell almost saved the bad guys life :) I hate killing PCs also, and I've only had 3 PC deaths in my DM'ing career. But it gets easier each time it happens :p I always try to make the best of it. Here's an idea you can throw at the player of the Barbarian PC: Since he wants to play a Warblade, ask him if he'd like to play it temporarily and eventually play his Barbarian again. You could create a scenario where the Barbarian's body is recovered by Bigger Badder Evils Guys, resurrected, and then tortured and brainwashed into serving them. Then an adventure or two down the road, the PCs are confronted with the now brainwashed Barbarian who attacks the group because he doesn't remember them and he's following his evil master's orders. If the PCs try to jog his memory, he hesitates when attacking the PCs and his master gets ticked off and blasts the Barbarian with spells. The barbarian then remembers his friends and attacks the master. The Warblade player can sacrifice the Warblade by having him die a heroic death attacking the wizard. Then after the battle he can get his Barbarian back. You and the player can plan all of this out beforehand and it might be a cool surprise to the rest in the group. This is just a spurt of the moment idea with lame specifics, but if you liked the idea then I'm sure you can tweak it out to be much better and fit your campaign story arcs. I was just trying to think of a way for a lower level PC to get resurrected if the group was unable to do it themselves. [/QUOTE]
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A PC died in my campaign on Saturday
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