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<blockquote data-quote="Inconsequenti-AL" data-source="post: 2201734" data-attributes="member: 6584"><p>Thanks for the ideas here!</p><p></p><p><strong>Diaglo</strong>, I like where you're coming from with this... Thanks.  <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin    :D"  data-smilie="8"data-shortname=":D" /> </p><p></p><p>Street kids would sit well with both the character and the player. Think it's what he had in mind, but I'll check...</p><p></p><p>Having him not know that he murdered the wrong person is a good starting point. Makes what's likely to happen more of a suprise. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /></p><p></p><p>The person he thought was his mother is actually his older sister... It's all good!</p><p></p><p>I really like the idea that she started blackmailing her clients. Definitely muddies the waters enough to fit in here. </p><p></p><p>The two brothers scenario is an excellent one. Going to cast the one he killed as the more pleasant younger brother, who was actually in love with the sister. Older son is his father and has been disowned by the family. Not decided whether he killed the sister or not.*</p><p></p><p>I'm going to go with the idea that the family are in the know and want to meet their grandson... partly to assess him as a potential heir to their trading enterprise. </p><p></p><p>The older son feels they'd be left with no choice but to take him back if his son was a)On his side (with the emporer!), b)Discredited, c)As a last resort, dead. In his exile, he's been studying hard... Think to make him a successful magically gifted criminal, as it would fit with some other plot elements I'm considering. </p><p></p><p>A black full face helm might be going a little too far. A different distinctive feature might be needed? Hissy breath, perhaps? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /> </p><p></p><p>It's looking good! Byzantine stuff... Gives two groups of powerful and ruthless NPCs who don't want him dead.</p><p></p><p>* - And the sister... Not sure whether to make her dead. The thought crossed my mind that the blackmail might not have been entirely for money. Starting to smell like she may have been a member of a sinister cult... Faking her own death to throw off the authorities.</p><p></p><p><strong>Hand of Evil</strong> - I hadn't really considered the idea that he might have other brothers and sisters he knows nothing about... good one to put aside for later use. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /> The child slave ring is very tempting. My only worry is that it might be a little too strong for one of the other players... Might change it to an adult slavery ring - think that'd sit better with him. Implicating the rich and famous would be good though. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /></p><p></p><p><strong>alsih2o</strong> - That lottery idea is fun! I'm going to use it, but possibly with another character. Ought to fit well, the initial idea for my campaign is that the players unwittingly tangle in the powerplays of several nasty organisations. These organisations want something they think the PCs have - they assume the PCs are working for the other groups. Hopefully, they'll be threatened, cajouled and harassed for some time before they work out what happens. That's a great red herring to throw in there. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /> (10 bonus points for spotting which WFRP campaign I've decided to 'sincerely flatter'...)</p><p></p><p><strong>LeapingShark</strong> - I like the ghost idea... unfortunately one of the PCs in this campaign DM'd a 5 rings game about a year ago - one of the PCs had almost exactly the same thing going on with his character. Crabby and judgemental ancestor spirit...  <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek!    :eek:"  data-smilie="9"data-shortname=":eek:" /></p></blockquote><p></p>
[QUOTE="Inconsequenti-AL, post: 2201734, member: 6584"] Thanks for the ideas here! [B]Diaglo[/B], I like where you're coming from with this... Thanks. :D Street kids would sit well with both the character and the player. Think it's what he had in mind, but I'll check... Having him not know that he murdered the wrong person is a good starting point. Makes what's likely to happen more of a suprise. :) The person he thought was his mother is actually his older sister... It's all good! I really like the idea that she started blackmailing her clients. Definitely muddies the waters enough to fit in here. The two brothers scenario is an excellent one. Going to cast the one he killed as the more pleasant younger brother, who was actually in love with the sister. Older son is his father and has been disowned by the family. Not decided whether he killed the sister or not.* I'm going to go with the idea that the family are in the know and want to meet their grandson... partly to assess him as a potential heir to their trading enterprise. The older son feels they'd be left with no choice but to take him back if his son was a)On his side (with the emporer!), b)Discredited, c)As a last resort, dead. In his exile, he's been studying hard... Think to make him a successful magically gifted criminal, as it would fit with some other plot elements I'm considering. A black full face helm might be going a little too far. A different distinctive feature might be needed? Hissy breath, perhaps? :) It's looking good! Byzantine stuff... Gives two groups of powerful and ruthless NPCs who don't want him dead. * - And the sister... Not sure whether to make her dead. The thought crossed my mind that the blackmail might not have been entirely for money. Starting to smell like she may have been a member of a sinister cult... Faking her own death to throw off the authorities. [B]Hand of Evil[/B] - I hadn't really considered the idea that he might have other brothers and sisters he knows nothing about... good one to put aside for later use. :) The child slave ring is very tempting. My only worry is that it might be a little too strong for one of the other players... Might change it to an adult slavery ring - think that'd sit better with him. Implicating the rich and famous would be good though. :) [B]alsih2o[/B] - That lottery idea is fun! I'm going to use it, but possibly with another character. Ought to fit well, the initial idea for my campaign is that the players unwittingly tangle in the powerplays of several nasty organisations. These organisations want something they think the PCs have - they assume the PCs are working for the other groups. Hopefully, they'll be threatened, cajouled and harassed for some time before they work out what happens. That's a great red herring to throw in there. :) (10 bonus points for spotting which WFRP campaign I've decided to 'sincerely flatter'...) [B]LeapingShark[/B] - I like the ghost idea... unfortunately one of the PCs in this campaign DM'd a 5 rings game about a year ago - one of the PCs had almost exactly the same thing going on with his character. Crabby and judgemental ancestor spirit... :eek: [/QUOTE]
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