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A Planescape question
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<blockquote data-quote="Shemeska" data-source="post: 2428137" data-attributes="member: 11697"><p>A couple things:</p><p></p><p>1) Die Vecna Die... 'sucktastic' is the only way to describe it. Bruce has written some awesome things in his time, but everyone, even great designers, are going to have one utter flop, and DVD is his. It mangled the conventions of the worlds that it ran rampant through.</p><p></p><p>-defined the power limit for the Dark Powers of Ravenloft</p><p>-allowed deities in Sigil</p><p>-attempted to define the Lady of Pain</p><p>-redefined 'The Serpent' from Cook's original definition of it as a manifestation of Vecna's insanity and his term for abstract magic, into Cordells's idea of it as some evil uber being that used Vecna to break into Sigil, the reasons for which were never entirely there.</p><p></p><p>DVD wasn't a Planescape product, and was the equivalent of having Elminster(FR) being killed in a Dragonlance adventure by a 3rd level kobold wizard and expecting FR to reference that as canon.</p><p></p><p>The events of DVD have never been referenced since then by any 3e product, including material that covered Sigil (Planar Handbook) and which mentioned Faction War, but never mention DVD despite the carnage it would have caused. And Bruce contributed to the PlHB, so if they'd wanted to reference it and keep it, that was the chance. One can only assume that it's being ignored given the reaction to it, and the problems it causes (plus that many of the things it details have since been overwritten).</p><p></p><p>2) As much as people say that DVD happened, and paved the way for some of the random cosmology changes for 2e to 3e, <u>none</u> of the changes at the end of DVD mirror those that actually appear between 2e and 3e. DVD has entire outer planes vanishing, some merging, and an inner plane 'running aground' on the prime material, among other things. That's not what happened in the 2e to 3e transition though.</p><p></p><p></p><p>3) <strong>Faction War</strong></p><p></p><p>Faction War was not the last published PS product, but it was the last to take place largely in Sigil (the Inner Planes box was the last published IIRC). It was originally intended to be about 1/3 of a much longer metaplot, which ultimately would have seen the factions return to Sigil.</p><p></p><p>I personally find FW to be one of the most brilliant modules ever written, and I don't entirely understand the other side that doesn't care for it. FW was the culmination of a half dozen metaplots that had been seeded since the original PS box set, and they ultimately came into play in FW. It is gorgeous.</p><p></p><p>FWIW, I've always run post Faction War, and outside of a minority of the factions (Sign of One, and Believers of the Source, which merged to form the Minds Eye) the others are all still around; they simply no longer have overt political power. "This City no longer tolerates your Faction, abandon it or die." has enough wiggle room for what the factions actually did. The kreigstanz is still going on just as lively as it did before, it's just more complex and it's now spread out more across the planes.</p></blockquote><p></p>
[QUOTE="Shemeska, post: 2428137, member: 11697"] A couple things: 1) Die Vecna Die... 'sucktastic' is the only way to describe it. Bruce has written some awesome things in his time, but everyone, even great designers, are going to have one utter flop, and DVD is his. It mangled the conventions of the worlds that it ran rampant through. -defined the power limit for the Dark Powers of Ravenloft -allowed deities in Sigil -attempted to define the Lady of Pain -redefined 'The Serpent' from Cook's original definition of it as a manifestation of Vecna's insanity and his term for abstract magic, into Cordells's idea of it as some evil uber being that used Vecna to break into Sigil, the reasons for which were never entirely there. DVD wasn't a Planescape product, and was the equivalent of having Elminster(FR) being killed in a Dragonlance adventure by a 3rd level kobold wizard and expecting FR to reference that as canon. The events of DVD have never been referenced since then by any 3e product, including material that covered Sigil (Planar Handbook) and which mentioned Faction War, but never mention DVD despite the carnage it would have caused. And Bruce contributed to the PlHB, so if they'd wanted to reference it and keep it, that was the chance. One can only assume that it's being ignored given the reaction to it, and the problems it causes (plus that many of the things it details have since been overwritten). 2) As much as people say that DVD happened, and paved the way for some of the random cosmology changes for 2e to 3e, [u]none[/u] of the changes at the end of DVD mirror those that actually appear between 2e and 3e. DVD has entire outer planes vanishing, some merging, and an inner plane 'running aground' on the prime material, among other things. That's not what happened in the 2e to 3e transition though. 3) [b]Faction War[/b] Faction War was not the last published PS product, but it was the last to take place largely in Sigil (the Inner Planes box was the last published IIRC). It was originally intended to be about 1/3 of a much longer metaplot, which ultimately would have seen the factions return to Sigil. I personally find FW to be one of the most brilliant modules ever written, and I don't entirely understand the other side that doesn't care for it. FW was the culmination of a half dozen metaplots that had been seeded since the original PS box set, and they ultimately came into play in FW. It is gorgeous. FWIW, I've always run post Faction War, and outside of a minority of the factions (Sign of One, and Believers of the Source, which merged to form the Minds Eye) the others are all still around; they simply no longer have overt political power. "This City no longer tolerates your Faction, abandon it or die." has enough wiggle room for what the factions actually did. The kreigstanz is still going on just as lively as it did before, it's just more complex and it's now spread out more across the planes. [/QUOTE]
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