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A player wants a Large character...
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<blockquote data-quote="Cyber-Dave" data-source="post: 7475263" data-attributes="member: 82132"><p>There is no way to balance it. There are two features that break large characters: 1) double weapon damage dice; 2) an increase in the AoE size of all effects centered on the caster. There is a 3rd issue that will make your life difficult: the way the creature interacts with dungeon environments. Its interactions will always be either too powerful or too weak. If its a wide hallway, large size gives a creature unprecedented control in a dungeon space. They can, for example, block 10 by 10-foot hallways by themselves. On the other hands, in tight spaces, they will constantly be taking disadvantage on everything. These are the reasons the devs have given for an "infraction" on large sized creature design. Instead, in various ways, they suggest that PCs on the larger end of the spectrum should be built at medium creatures with qualities normally belonging to large creatures (such as reach, mechanics that effectively give them bonus hit points, the ability to carry more weight than normal, or the like).</p></blockquote><p></p>
[QUOTE="Cyber-Dave, post: 7475263, member: 82132"] There is no way to balance it. There are two features that break large characters: 1) double weapon damage dice; 2) an increase in the AoE size of all effects centered on the caster. There is a 3rd issue that will make your life difficult: the way the creature interacts with dungeon environments. Its interactions will always be either too powerful or too weak. If its a wide hallway, large size gives a creature unprecedented control in a dungeon space. They can, for example, block 10 by 10-foot hallways by themselves. On the other hands, in tight spaces, they will constantly be taking disadvantage on everything. These are the reasons the devs have given for an "infraction" on large sized creature design. Instead, in various ways, they suggest that PCs on the larger end of the spectrum should be built at medium creatures with qualities normally belonging to large creatures (such as reach, mechanics that effectively give them bonus hit points, the ability to carry more weight than normal, or the like). [/QUOTE]
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A player wants a Large character...
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