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A player with a problem: Death and level loss
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<blockquote data-quote="TheAuldGrump" data-source="post: 4178782" data-attributes="member: 6957"><p>I instituted a houserule, or, more accurately, I appropriated a rule from Spycraft, in regards to the Drained condition - during downtime (between adventures, long, boring stretches of travel during adventures, the months spent besieging a castle, etc.) the character makes a Fortitude save against a DC equal to 10 + (lost level x 0.5). If successful the PC regains one lost level. Under this rule a lost level takes the form of a general malaise, of being off your peak. Even without the use of magic you do eventually recover. </p><p></p><p>If you gain a level between the loss and recovering from it then you increase the character XP by the difference. (So if Bob needed 3000 XP to regain the level by experience and did, then made his Fort. save then he would gain 3000 XP on top of those he earned, which might be enough to push him up another level if it happened late in the level.) While this rule has been agreed upon it has yet to see actual use, the only two Drained characters recovered before gaining another level.</p><p></p><p>The Auld Grump</p></blockquote><p></p>
[QUOTE="TheAuldGrump, post: 4178782, member: 6957"] I instituted a houserule, or, more accurately, I appropriated a rule from Spycraft, in regards to the Drained condition - during downtime (between adventures, long, boring stretches of travel during adventures, the months spent besieging a castle, etc.) the character makes a Fortitude save against a DC equal to 10 + (lost level x 0.5). If successful the PC regains one lost level. Under this rule a lost level takes the form of a general malaise, of being off your peak. Even without the use of magic you do eventually recover. If you gain a level between the loss and recovering from it then you increase the character XP by the difference. (So if Bob needed 3000 XP to regain the level by experience and did, then made his Fort. save then he would gain 3000 XP on top of those he earned, which might be enough to push him up another level if it happened late in the level.) While this rule has been agreed upon it has yet to see actual use, the only two Drained characters recovered before gaining another level. The Auld Grump [/QUOTE]
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A player with a problem: Death and level loss
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