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A playthrough of The Shattered Obelisk (spoilers)
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<blockquote data-quote="MerricB" data-source="post: 9131283" data-attributes="member: 3586"><p><strong>Session 2: September 18, 2023.</strong> </p><p></p><p>Talk to Sildar and learnt about what happened to Gundren. Also talked about a strange goblin with a distended head who wasn't part of the tribe. (First bit of foreshadowing of later events in <em>The Shattered Obelisk</em>).</p><p> </p><p>Party arrive in Phandalin! Hooray!</p><p> </p><p>First stop they deliver provisions to Elmina Barthen, paid 10 gp each, tells about mine, and dwarves camping. Tells about where to buy supplies. She didn't know about Cragmaw Castle. (Change here: Barthen is a young woman rather than a balding, middle-aged man).</p><p> </p><p>Go to the Lionshield Coster with the rest of the goblin's loot; Linene Graywind was very happy to get her missing shipment and rewarded them. She also told them about trouble in town with the Redbrands. She advised avoiding the Sleeping Giant. She didn't know about Cragmaw Castle, but promised to inquire.</p><p> </p><p>As it was getting dark, they headed to the Stonehill Inn.</p><p> </p><p>Discussion of Yuan-Ti eating habits: "Alcohol makes the flesh a bit… spicy. I get… indigestion." "At least the room will be rat free." "Rats are little… gamey. Mice are… sweet."</p><p> </p><p>The innkeeper was happy to put them up. His son, Pip, wondered if the Yuan Ti was a dragonborn.</p><p> </p><p>Syzoth spoke to a couple of the patrons who were ignoring Nymia's singing - and found they were worried about the Redbrands and the bandit activity on the road. They alerted the party to how the Redbrands weren't bothering Halia Thornton at the Mining Exchange.</p><p></p><p>Some of the customers suggested an old adventurer in town might know where Cragmaw Castle was.</p><p></p><p>The next day, they went to meet the old adventurer Daran Edermath. Old Owl Well - Netheril tower, undead and strange diggings - reward; Boots of Striding and Springing. (Another change: Edermath is now a drow adventurer rather than human).</p><p> </p><p>Go to Halia Thornton at the Mining Exchange. She tells the leader of the Redbrands is known as the Glasstaff and offers a reward for capturing him. She doesn't know of Cragmaw Castle, but will research it and add it to their reward.</p><p> </p><p>The party decide to visit the manor at night. Creep up there once evening falls.</p><p> </p><p>They enter the cellars. Syzoth investigates the barrels, Nymia listens to the door to the north and west, and discovers sounds to the west.</p><p> </p><p>They attack resting Redbrands (change: Bandits (CR 1/8) instead of Redbrands (CR 1/2). Only Nymia took one hit.</p><p> </p><p>Going through the door to the north, Nymia found the pit trap by falling into it (9 damage). She was still conscious - just. Time for some healing.</p><p> </p><p>Syzoth rolled a 22 for Acrobatics and crossed the narrow ledge at the side of the pit, and put down a rope for Nymia to climb out.. Simeon rolled a barrel from the storeroom and tied another rope to it to climb into the pit, then used the other rope to climb out. Velrari considered leaping (8 Strength), then thought better of it.</p><p> </p><p>Nymia tried removing the arms and armour from the skeletons in the next chamber (a Baldur's Gate 3 strategy!) but just triggered the attacks. And yes, she got hit for 8 damage by the first attack, then 3 by another attack. She had fun using a warhammer, though. (Originally 3 skeletons, now 6).</p><p> </p><p>Simeon rolled a critical success while listening at the doors, and detected the Redbrands trying to hide in the chamber. He kicked open the door and we got several rounds of combat. He took minor wounds; the Redbrands failed to win. (Change: 3 Redbrands rather than 2. Which means the note about them hiding is nonsensical, since there isn't room!)</p><p> </p><p>The group spoke to the prisoners - the Dendrar family - and learnt a little more about the Redbrands. Suggested they stay with Edermath who would be able to protect them, and escorted them out, intending to return in a couple of hours to continue the exploration of the area.</p><p> </p><p>And that was all we had time for this evening! (170 XP each - I might have given more for role-playing, but there'll be enough XP from combat coming up, and I don't want to level characters too quickly).</p><p></p><p><strong>DM's Decision of the Day</strong></p><p>The NPCs are now mistaking Syzoth as a Dragonborn rather than a Yuan Ti. (He has scales!)</p><p></p><p><strong>Changes?</strong></p><p>I'm not really a fan of a retired <em>drow</em> adventurer who is a member of the Order of the Gauntlet and has adventured much in the Sword Coast. Cause, you know, sunlight. Sigh. Oh well. (A comment from a player on how the newly female Barthen is from a JRPG...)</p><p></p><p>For the first time, we get an encounter where the monsters got easier! But the other two fights this session were harder - though not that hard for the party. Even if the room size now doesn't allow the Redbrands to all hide against the walls!</p><p></p><p>I'll put up an extended post on my blog tomorrow.</p><p></p><p>Cheers,</p><p>Merric</p></blockquote><p></p>
[QUOTE="MerricB, post: 9131283, member: 3586"] [B]Session 2: September 18, 2023.[/B] Talk to Sildar and learnt about what happened to Gundren. Also talked about a strange goblin with a distended head who wasn't part of the tribe. (First bit of foreshadowing of later events in [I]The Shattered Obelisk[/I]). Party arrive in Phandalin! Hooray! First stop they deliver provisions to Elmina Barthen, paid 10 gp each, tells about mine, and dwarves camping. Tells about where to buy supplies. She didn't know about Cragmaw Castle. (Change here: Barthen is a young woman rather than a balding, middle-aged man). Go to the Lionshield Coster with the rest of the goblin's loot; Linene Graywind was very happy to get her missing shipment and rewarded them. She also told them about trouble in town with the Redbrands. She advised avoiding the Sleeping Giant. She didn't know about Cragmaw Castle, but promised to inquire. As it was getting dark, they headed to the Stonehill Inn. Discussion of Yuan-Ti eating habits: "Alcohol makes the flesh a bit… spicy. I get… indigestion." "At least the room will be rat free." "Rats are little… gamey. Mice are… sweet." The innkeeper was happy to put them up. His son, Pip, wondered if the Yuan Ti was a dragonborn. Syzoth spoke to a couple of the patrons who were ignoring Nymia's singing - and found they were worried about the Redbrands and the bandit activity on the road. They alerted the party to how the Redbrands weren't bothering Halia Thornton at the Mining Exchange. Some of the customers suggested an old adventurer in town might know where Cragmaw Castle was. The next day, they went to meet the old adventurer Daran Edermath. Old Owl Well - Netheril tower, undead and strange diggings - reward; Boots of Striding and Springing. (Another change: Edermath is now a drow adventurer rather than human). Go to Halia Thornton at the Mining Exchange. She tells the leader of the Redbrands is known as the Glasstaff and offers a reward for capturing him. She doesn't know of Cragmaw Castle, but will research it and add it to their reward. The party decide to visit the manor at night. Creep up there once evening falls. They enter the cellars. Syzoth investigates the barrels, Nymia listens to the door to the north and west, and discovers sounds to the west. They attack resting Redbrands (change: Bandits (CR 1/8) instead of Redbrands (CR 1/2). Only Nymia took one hit. Going through the door to the north, Nymia found the pit trap by falling into it (9 damage). She was still conscious - just. Time for some healing. Syzoth rolled a 22 for Acrobatics and crossed the narrow ledge at the side of the pit, and put down a rope for Nymia to climb out.. Simeon rolled a barrel from the storeroom and tied another rope to it to climb into the pit, then used the other rope to climb out. Velrari considered leaping (8 Strength), then thought better of it. Nymia tried removing the arms and armour from the skeletons in the next chamber (a Baldur's Gate 3 strategy!) but just triggered the attacks. And yes, she got hit for 8 damage by the first attack, then 3 by another attack. She had fun using a warhammer, though. (Originally 3 skeletons, now 6). Simeon rolled a critical success while listening at the doors, and detected the Redbrands trying to hide in the chamber. He kicked open the door and we got several rounds of combat. He took minor wounds; the Redbrands failed to win. (Change: 3 Redbrands rather than 2. Which means the note about them hiding is nonsensical, since there isn't room!) The group spoke to the prisoners - the Dendrar family - and learnt a little more about the Redbrands. Suggested they stay with Edermath who would be able to protect them, and escorted them out, intending to return in a couple of hours to continue the exploration of the area. And that was all we had time for this evening! (170 XP each - I might have given more for role-playing, but there'll be enough XP from combat coming up, and I don't want to level characters too quickly). [b]DM's Decision of the Day[/b] The NPCs are now mistaking Syzoth as a Dragonborn rather than a Yuan Ti. (He has scales!) [b]Changes?[/b] I'm not really a fan of a retired [i]drow[/i] adventurer who is a member of the Order of the Gauntlet and has adventured much in the Sword Coast. Cause, you know, sunlight. Sigh. Oh well. (A comment from a player on how the newly female Barthen is from a JRPG...) For the first time, we get an encounter where the monsters got easier! But the other two fights this session were harder - though not that hard for the party. Even if the room size now doesn't allow the Redbrands to all hide against the walls! I'll put up an extended post on my blog tomorrow. Cheers, Merric [/QUOTE]
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