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General Tabletop Discussion
*Pathfinder & Starfinder
A plea to stop over-complicating the base system.
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<blockquote data-quote="Gorgoroth" data-source="post: 5940372" data-attributes="member: 6674889"><p><strong>armchair game designers</strong></p><p></p><p>why can't we all be armchair D&D designers? Isn't that what this entire open beta is for? </p><p></p><p>DR systems, might complicate the core rules a bit, but it's one of those systems where if you only include it as an optional module, you'll have to re-work all the ACs when DR is enabled to rebalance it, leading to further problems. I've played D&D without DR for PCs for decades...DR is not that hard to add, it's routinely added to monsters to toughen them up, with little fanfare. But<em> balancing it properly</em>...would be.</p><p></p><p>Modular systems have to be compatible with the base system...I don't know if there would be an elegant way to enable DR post-launch in a splat book, at least in a way that would engender its use at many game tables. It's like the Wii controller, you need to have it part of the core game system to make all the games use it for it to take off. It might seem gimicky to some, but the control scheme is its <em>schtick</em>...I have piles of old consoles that use gamepads, but how many use the light gun? How many use the kinect? I write games for a living...if you have a killer new feature that makes the game unique and different, it's much easier / better to bundle it in the core console than sell a few hundred thousand afterwards and get only a handful of titles support it. </p><p></p><p>What I'm saying is...you're wrong about DR being too complicated. The core system would have to be balanced around it, with AC affecting spell success...<em>one does not simply add DR to D&D in a splat book and with a single table rebalance every other element of every other book that was balanced around AC without DR</em></p><p></p><p>D&D might have had DR for player Armor as an optional module in the past...but I'd never know because no DM I know <em><u>ever</u> </em> used it. The are practical reasons why we are advocating it now...because if we are silent there is virtually no chance of it being used. History should back me on this. It is a known thing.</p></blockquote><p></p>
[QUOTE="Gorgoroth, post: 5940372, member: 6674889"] [b]armchair game designers[/b] why can't we all be armchair D&D designers? Isn't that what this entire open beta is for? DR systems, might complicate the core rules a bit, but it's one of those systems where if you only include it as an optional module, you'll have to re-work all the ACs when DR is enabled to rebalance it, leading to further problems. I've played D&D without DR for PCs for decades...DR is not that hard to add, it's routinely added to monsters to toughen them up, with little fanfare. But[I] balancing it properly[/I]...would be. Modular systems have to be compatible with the base system...I don't know if there would be an elegant way to enable DR post-launch in a splat book, at least in a way that would engender its use at many game tables. It's like the Wii controller, you need to have it part of the core game system to make all the games use it for it to take off. It might seem gimicky to some, but the control scheme is its [I]schtick[/I]...I have piles of old consoles that use gamepads, but how many use the light gun? How many use the kinect? I write games for a living...if you have a killer new feature that makes the game unique and different, it's much easier / better to bundle it in the core console than sell a few hundred thousand afterwards and get only a handful of titles support it. What I'm saying is...you're wrong about DR being too complicated. The core system would have to be balanced around it, with AC affecting spell success...[I]one does not simply add DR to D&D in a splat book and with a single table rebalance every other element of every other book that was balanced around AC without DR[/I] D&D might have had DR for player Armor as an optional module in the past...but I'd never know because no DM I know [I][U]ever[/U] [/I] used it. The are practical reasons why we are advocating it now...because if we are silent there is virtually no chance of it being used. History should back me on this. It is a known thing. [/QUOTE]
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A plea to stop over-complicating the base system.
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