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A poor death for a warrior
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<blockquote data-quote="A'koss" data-source="post: 1937296" data-attributes="member: 840"><p>One PC death I always get a good laugh out of is a Dragonlance campaign (1st ed.) that got off to a rather poor start...</p><p> </p><p>We were running the game with homebrew rules that allowed 1st level characters to roll for their social status (a la 1st ed. Greyhawk). The Paladin character, who had just finished rolling some of the most impressive ability scores I'd seen in years, rolled something a 99 for his social class and ended up being minor lord sitting on a rather impressive mound of gold. After outfitting the group in the very best - Full Plate Armor, destriers, composite longbows, weapons and equipment (I think the paladin even had a magical flamebrand longsword as an heirloom) we set off to Xaks Tsaroth (sp?) to go whup some dragon heinie. </p><p> </p><p>To get there the band had to travel through some creepy little spot of marshland where they ran into their very first encounter - a random encounter with a giant snake. Said giant snake promptly won initiative, meandered over to the paladin, bit him through his Full Plate/Shield combo on a natural 20, who then promptly failed his poison save on a 1 and died on the spot. </p><p> </p><p>Now, said paladin's player was just starting to foam into a good lather when the thief character (played a new player who had yet to discover what a bow was for) jumped up and said - "I stab it with my <em>short sword</em>!". Now... the paladin's player wasn't the kind to take insult upon injury lightly, especially coming from a somewhat over-enthusiastic newbie rolling a lethal critical hit on his first try. He liked gloating even less. </p><p> </p><p>I guess it wasn't surprising that the campaign went... somewhat downhill after that, but it was certainly educational. We learned that dice makes a somewhat hollow sound when deflected off someone's head at high velocities. We learned that those 1st ed harcovers make for surprisingly good projectiles when thrown properly. We also learned that even newbies can come up with some suprisingly creative uses for shortswords and dead paladins. And finally, we learned that knocking over an entire vial on Nilodor can quickly put a end to any disagreement... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p> </p><p>Cheers!</p></blockquote><p></p>
[QUOTE="A'koss, post: 1937296, member: 840"] One PC death I always get a good laugh out of is a Dragonlance campaign (1st ed.) that got off to a rather poor start... We were running the game with homebrew rules that allowed 1st level characters to roll for their social status (a la 1st ed. Greyhawk). The Paladin character, who had just finished rolling some of the most impressive ability scores I'd seen in years, rolled something a 99 for his social class and ended up being minor lord sitting on a rather impressive mound of gold. After outfitting the group in the very best - Full Plate Armor, destriers, composite longbows, weapons and equipment (I think the paladin even had a magical flamebrand longsword as an heirloom) we set off to Xaks Tsaroth (sp?) to go whup some dragon heinie. To get there the band had to travel through some creepy little spot of marshland where they ran into their very first encounter - a random encounter with a giant snake. Said giant snake promptly won initiative, meandered over to the paladin, bit him through his Full Plate/Shield combo on a natural 20, who then promptly failed his poison save on a 1 and died on the spot. Now, said paladin's player was just starting to foam into a good lather when the thief character (played a new player who had yet to discover what a bow was for) jumped up and said - "I stab it with my [i]short sword[/i]!". Now... the paladin's player wasn't the kind to take insult upon injury lightly, especially coming from a somewhat over-enthusiastic newbie rolling a lethal critical hit on his first try. He liked gloating even less. I guess it wasn't surprising that the campaign went... somewhat downhill after that, but it was certainly educational. We learned that dice makes a somewhat hollow sound when deflected off someone's head at high velocities. We learned that those 1st ed harcovers make for surprisingly good projectiles when thrown properly. We also learned that even newbies can come up with some suprisingly creative uses for shortswords and dead paladins. And finally, we learned that knocking over an entire vial on Nilodor can quickly put a end to any disagreement... ;) Cheers! [/QUOTE]
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