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A potential direction for DnDNext and cross-platform support (a wish)
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<blockquote data-quote="Texicles" data-source="post: 6298889" data-attributes="member: 6694608"><p>This is quite interesting. As some have suggested, this sort of system isn't for them, but then I think it's pretty obvious that this would be a purely optional way to play.</p><p></p><p>As I've said about 5e since I joined this forum at the beginning of the playtest, when it comes to options, more > less. As someone who has crushed a considerable amount of candy, I can say that there's a market for what I like to call "bathroom games." There's only so many times you can thumb through this year's Farmer's Almanac before you need something else to pass a few minutes whilst seated, and quick minigames on ubiquitous smartphones fill that role nicely. If the games were comparable in quality (read: good) and cost (i.e. free), I'd probably play the D&D ones, just to support the brand, even if my table had no intention of using the applicable ruleset.</p><p></p><p>Is this the <em>best</em> integration of TTRPGs and mobile technology? Probably not (IMO of course). For that, I'd defer to [MENTION=6685730]DMMike[/MENTION] and the idea of using tech to facilitate quality encounter/adventure-building, or things like a fully-functional mobile DDI app or even a really solid virtual tabletop like Roll20 is building. But I do think this might be an interesting way to give the arcane art of using imagination and paper to play games more of a presence in an increasingly digital, mobile, bite-sized marketplace.</p></blockquote><p></p>
[QUOTE="Texicles, post: 6298889, member: 6694608"] This is quite interesting. As some have suggested, this sort of system isn't for them, but then I think it's pretty obvious that this would be a purely optional way to play. As I've said about 5e since I joined this forum at the beginning of the playtest, when it comes to options, more > less. As someone who has crushed a considerable amount of candy, I can say that there's a market for what I like to call "bathroom games." There's only so many times you can thumb through this year's Farmer's Almanac before you need something else to pass a few minutes whilst seated, and quick minigames on ubiquitous smartphones fill that role nicely. If the games were comparable in quality (read: good) and cost (i.e. free), I'd probably play the D&D ones, just to support the brand, even if my table had no intention of using the applicable ruleset. Is this the [I]best[/I] integration of TTRPGs and mobile technology? Probably not (IMO of course). For that, I'd defer to [MENTION=6685730]DMMike[/MENTION] and the idea of using tech to facilitate quality encounter/adventure-building, or things like a fully-functional mobile DDI app or even a really solid virtual tabletop like Roll20 is building. But I do think this might be an interesting way to give the arcane art of using imagination and paper to play games more of a presence in an increasingly digital, mobile, bite-sized marketplace. [/QUOTE]
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A potential direction for DnDNext and cross-platform support (a wish)
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