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*Dungeons & Dragons
A Power Dial Separate From Level
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<blockquote data-quote="Reynard" data-source="post: 9206638" data-attributes="member: 467"><p>I am talking more about baseline power as it relates to tone. What are PCs in general (at 1st or 10th level) capable of? Do they huddle behind cover or run full tilt into the fray? Can they leap a gorge or do they have to work to scramble up a rocky slope? That sort of thing. So I am looking for a broadly applicable dial that sets those expectations within minimal fiddliness.</p><p></p><p>Just spitballing here:</p><p>High Power Ability Score Array: 18 16 16 15 12 10</p><p>High Powered Hit Dice: +1 Die type, max d12. Max HP x 1.5 at 1st level, 3/4 max each level thereafter.</p><p>High Powered Feats: 2 bonus feats at 1st level and a feat each even level.</p><p>High Powered Skills: 2 extra proficient skills plus expertise in one skill.</p><p>High Powered Damage: Add character level to weapon and spell damage.</p><p>High Powered Saves: 3 total proficient saves</p><p>High Powered Class abilities: All uses per rest doubled.</p><p>High Powered rests: Immediate short rest and 10 minute long rest. Max 3 short rests per long rest and max 1 long rest per 8 hours.</p><p></p><p>Something like that. What I want to avoid is having to fiddle with all the other part of the game (monsters etc). I think that just setting the PC power level will take care of everything else.</p></blockquote><p></p>
[QUOTE="Reynard, post: 9206638, member: 467"] I am talking more about baseline power as it relates to tone. What are PCs in general (at 1st or 10th level) capable of? Do they huddle behind cover or run full tilt into the fray? Can they leap a gorge or do they have to work to scramble up a rocky slope? That sort of thing. So I am looking for a broadly applicable dial that sets those expectations within minimal fiddliness. Just spitballing here: High Power Ability Score Array: 18 16 16 15 12 10 High Powered Hit Dice: +1 Die type, max d12. Max HP x 1.5 at 1st level, 3/4 max each level thereafter. High Powered Feats: 2 bonus feats at 1st level and a feat each even level. High Powered Skills: 2 extra proficient skills plus expertise in one skill. High Powered Damage: Add character level to weapon and spell damage. High Powered Saves: 3 total proficient saves High Powered Class abilities: All uses per rest doubled. High Powered rests: Immediate short rest and 10 minute long rest. Max 3 short rests per long rest and max 1 long rest per 8 hours. Something like that. What I want to avoid is having to fiddle with all the other part of the game (monsters etc). I think that just setting the PC power level will take care of everything else. [/QUOTE]
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A Power Dial Separate From Level
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