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A Power Point System for D&D 4e??
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<blockquote data-quote="Owen K.C. Stephens" data-source="post: 4485418" data-attributes="member: 3190"><p>IF I was to go to a power point system (which is going to be more book-keeping for my style of play, but might be worth it for some campaigns), I would go with the following costs:</p><p></p><p>Encounter Attack Powers Cost: 2 + 1 per 5 full levels of the power</p><p>Daily Attack Powers Cost: 4 +1 per 5 full levels of the power.</p><p>Utility powers cost 1 less than attack powers.</p><p></p><p>Then I would total up the power point cost for using all a characters' powers 1ce (counting all utilities as encounter powers), and that would be how many power points a character would receive at that level. A short rest would earn you 1/8 your total power points (round up), and a long rest would get you all of them.</p><p></p><p>A 6th level character would receive 20 pp, and recover 3 with a short rest.</p><p>One 1st enc attack (3 pp)</p><p>one 1st daily attack (4 pp)</p><p>one 2nd utility (2 pp if an encounter power)</p><p>one 3rd enc attack (3 pp)</p><p>one 5th daily attack (5 pp)</p><p>one 6th utility. (3 pp if an encounter power)</p><p></p><p>There is a major trade-off here. While you can use the same encounter power multiple times in a row, or a daily more than once in the day, you actually have fewer powers earned back i short rests. I expect I would see daily powers a little less often, but for some fights people would unleash them over and over. On the other hand, you would never be able to use your total powers more often than you can in the normal 4e rules (though you could get a little more encounter power if you saved up).</p><p></p><p>If I wanted to go much more low-power, I would have at-wills go ahead and cost 1 power point. Basic attacks (but not powers that counted as basic attacks) would still be free. That's a HUGE change, and I'd only use it for games I wanted to tone down, but it could be done.</p><p></p><p>I would also probably allow wizards to simply have twice the daily and utility powers known, but no more power points.</p><p></p><p>Then, I'd playtest this system and see what needed to be tweaked for the kind of campaign I wanted.</p></blockquote><p></p>
[QUOTE="Owen K.C. Stephens, post: 4485418, member: 3190"] IF I was to go to a power point system (which is going to be more book-keeping for my style of play, but might be worth it for some campaigns), I would go with the following costs: Encounter Attack Powers Cost: 2 + 1 per 5 full levels of the power Daily Attack Powers Cost: 4 +1 per 5 full levels of the power. Utility powers cost 1 less than attack powers. Then I would total up the power point cost for using all a characters' powers 1ce (counting all utilities as encounter powers), and that would be how many power points a character would receive at that level. A short rest would earn you 1/8 your total power points (round up), and a long rest would get you all of them. A 6th level character would receive 20 pp, and recover 3 with a short rest. One 1st enc attack (3 pp) one 1st daily attack (4 pp) one 2nd utility (2 pp if an encounter power) one 3rd enc attack (3 pp) one 5th daily attack (5 pp) one 6th utility. (3 pp if an encounter power) There is a major trade-off here. While you can use the same encounter power multiple times in a row, or a daily more than once in the day, you actually have fewer powers earned back i short rests. I expect I would see daily powers a little less often, but for some fights people would unleash them over and over. On the other hand, you would never be able to use your total powers more often than you can in the normal 4e rules (though you could get a little more encounter power if you saved up). If I wanted to go much more low-power, I would have at-wills go ahead and cost 1 power point. Basic attacks (but not powers that counted as basic attacks) would still be free. That's a HUGE change, and I'd only use it for games I wanted to tone down, but it could be done. I would also probably allow wizards to simply have twice the daily and utility powers known, but no more power points. Then, I'd playtest this system and see what needed to be tweaked for the kind of campaign I wanted. [/QUOTE]
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