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General Tabletop Discussion
*Pathfinder & Starfinder
A practical guide to Stealth
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<blockquote data-quote="ZenFox42" data-source="post: 6210944" data-attributes="member: 6746758"><p>I think this statement is why most people think you need both C/C <u>and</u> distraction to use Stealth while observed :</p><p>Stealth (RAW) : "If your observers are momentarily distracted (such as by a Bluff check), you can attempt to use Stealth. While the others <u><strong>turn their attention from you</strong></u>, you can attempt a Stealth check <u><strong>if you can get to an unobserved place of some kind</strong></u>."</p><p>That right there is "distraction" (not looking at you) <u>and</u> "getting to C/C". Hence it follows that both are needed (in one form or another) to use Stealth while observers are present.</p><p></p><p>I think the wording for Stealth uses "aware" because there are many ways one creature can be aware of another : sight, hearing, smell, blindsense. But sight is the most common, that's why C/C and line-of-sight are most often discussed.</p><p></p><p>Starfox said : "<em>Once enemies are on the scene, do you need to make new Stealth rolls as long as you don't take any actions?</em>"</p><p>So you're alone in a room, and you hear some guards coming down the hallway. There's a barrel in the room you're in, so you decide to duck behind it. As you move, you can use Stealth (because you are unobserved) to <u>move silently</u>, so the guards won't hear you and be alerted (so there's a S/P check). But the barrel doesn't provide Total Cover, so there's a chance they could see some parts of you. </p><p></p><p>1. Stealth (RAW) : "Your Stealth check is opposed by the Perception check of anyone who <u><strong>might</strong></u> notice you."</p><p>2. Perception (RAW) : "Most Perception checks are <u>reactive</u>, made in response to observable stimulus."</p><p></p><p>Once the guards enter the room, they get a reactive Perception check to automatically spot you behind the barrel. Since you are "in Stealth", that's another S/P check.</p><p></p><p>Total Cover is better than "regular" Cover because if your opponents can't see you, <u>they get no check at all</u>.</p><p></p><p>And since #1 above says that you must make a S/P check anytime someone <u>might</u> notice you, S/P checks are required anytime anyone has line-of-sight to you, whether you are moving or not.</p><p></p><p>Hope that helps! Cheers!</p></blockquote><p></p>
[QUOTE="ZenFox42, post: 6210944, member: 6746758"] I think this statement is why most people think you need both C/C [U]and[/U] distraction to use Stealth while observed : Stealth (RAW) : "If your observers are momentarily distracted (such as by a Bluff check), you can attempt to use Stealth. While the others [U][B]turn their attention from you[/B][/U], you can attempt a Stealth check [U][B]if you can get to an unobserved place of some kind[/B][/U]." That right there is "distraction" (not looking at you) [U]and[/U] "getting to C/C". Hence it follows that both are needed (in one form or another) to use Stealth while observers are present. I think the wording for Stealth uses "aware" because there are many ways one creature can be aware of another : sight, hearing, smell, blindsense. But sight is the most common, that's why C/C and line-of-sight are most often discussed. Starfox said : "[I]Once enemies are on the scene, do you need to make new Stealth rolls as long as you don't take any actions?[/I]" So you're alone in a room, and you hear some guards coming down the hallway. There's a barrel in the room you're in, so you decide to duck behind it. As you move, you can use Stealth (because you are unobserved) to [U]move silently[/U], so the guards won't hear you and be alerted (so there's a S/P check). But the barrel doesn't provide Total Cover, so there's a chance they could see some parts of you. 1. Stealth (RAW) : "Your Stealth check is opposed by the Perception check of anyone who [U][B]might[/B][/U] notice you." 2. Perception (RAW) : "Most Perception checks are [U]reactive[/U], made in response to observable stimulus." Once the guards enter the room, they get a reactive Perception check to automatically spot you behind the barrel. Since you are "in Stealth", that's another S/P check. Total Cover is better than "regular" Cover because if your opponents can't see you, [U]they get no check at all[/U]. And since #1 above says that you must make a S/P check anytime someone [U]might[/U] notice you, S/P checks are required anytime anyone has line-of-sight to you, whether you are moving or not. Hope that helps! Cheers! [/QUOTE]
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