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A Primer on 4e Terminology (Non-4e players please read)
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<blockquote data-quote="FireLance" data-source="post: 5777664" data-attributes="member: 3424"><p>I get the impression that some of the posters on this forum don't play 4e and thus either don't have a good understanding of 4e terms, or worse, have been misinformed about what the 4e terms actually mean. This is just an attempt to clarify certain 4e terms so that I don't have to keep typing "the leader role does not necessarily imply that the character leads the party" every time I encounter it in a thread. </p><p></p><p>Right now, I can think of two terms that are in dire need of clarification. 4e players, please feel free to add to this thread as and when you encounter others. </p><p></p><p><strong>1. Leader</strong> The leader role in 4e does not imply that the character leads the party (say, in the sense that Gandalf led the Fellowship of the Rings). It means a character whose abilities are mostly centred around helping his fellow party members to recover from injuries and conditions, and to perform better in combat and non-combat challenges. To take a Dragonlance example, Goldmoon the cleric of Mishakal, had a leader role (healing), even though Tanis Half-Elven was considered the party leader. </p><p></p><p><strong>2. Encounter</strong> The term "encounter" suffers from the problem of having different meanings in different contexts. In can be used in the most comonly-understood sense of a challenge to be overcome, which can comprise both combat and non-combat elements. </p><p></p><p>When used in the context of an "encounter power" it means a power that can be regained after a short rest (usually five minutes long), in much the same way as a daily power can be regained after an extended rest (usually six hours long) or (in previous editions) a daily spell or ability can be regained after a night's rest. PCs who do not rest do not regain their encounter powers.</p><p></p><p>When used in the context of a duration that "lasts till the end of the encounter", the maximum duration is still capped at five minutes even if the encounter takes longer than five minutes. However, although there will of course be exceptions, encounters do not normally last longer than five minutes and the PCs would normally take a short rest at the end of each encounter. Hence, such effects typically would last for a single encounter and would not carry on to the next since they would terminate during the short rest. PCs who wish to continue enjoying the effect could simply choose not to take a short rest.</p></blockquote><p></p>
[QUOTE="FireLance, post: 5777664, member: 3424"] I get the impression that some of the posters on this forum don't play 4e and thus either don't have a good understanding of 4e terms, or worse, have been misinformed about what the 4e terms actually mean. This is just an attempt to clarify certain 4e terms so that I don't have to keep typing "the leader role does not necessarily imply that the character leads the party" every time I encounter it in a thread. Right now, I can think of two terms that are in dire need of clarification. 4e players, please feel free to add to this thread as and when you encounter others. [B]1. Leader[/B] The leader role in 4e does not imply that the character leads the party (say, in the sense that Gandalf led the Fellowship of the Rings). It means a character whose abilities are mostly centred around helping his fellow party members to recover from injuries and conditions, and to perform better in combat and non-combat challenges. To take a Dragonlance example, Goldmoon the cleric of Mishakal, had a leader role (healing), even though Tanis Half-Elven was considered the party leader. [B]2. Encounter[/B] The term "encounter" suffers from the problem of having different meanings in different contexts. In can be used in the most comonly-understood sense of a challenge to be overcome, which can comprise both combat and non-combat elements. When used in the context of an "encounter power" it means a power that can be regained after a short rest (usually five minutes long), in much the same way as a daily power can be regained after an extended rest (usually six hours long) or (in previous editions) a daily spell or ability can be regained after a night's rest. PCs who do not rest do not regain their encounter powers. When used in the context of a duration that "lasts till the end of the encounter", the maximum duration is still capped at five minutes even if the encounter takes longer than five minutes. However, although there will of course be exceptions, encounters do not normally last longer than five minutes and the PCs would normally take a short rest at the end of each encounter. Hence, such effects typically would last for a single encounter and would not carry on to the next since they would terminate during the short rest. PCs who wish to continue enjoying the effect could simply choose not to take a short rest. [/QUOTE]
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