Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
A Problem of Nobility or Things that go Bump in the Night (Covaithe Judging)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lord Sessadore" data-source="post: 4823360" data-attributes="member: 57255"><p>[sblock=OOC]Just want to make sure he's being honest. <a href="http://invisiblecastle.com/roller/view/2112703/" target="_blank">Insight (1d20+9=29)</a> Er ... well, I guess that'll do it![/sblock]Raiyek scrutinizes the little gnome's words, making sure he's not just telling them what he thinks they want to hear. </p><p></p><p><span style="color: SeaGreen">"I suppose he has done nothing on his own, though he is an accomplice to these assassins."</span> He ponders for a moment before suggesting a course of action. <span style="color: SeaGreen">"Perhaps he could lure his contacts out the next time they have a 'delivery' to make, so we could interrogate someone more deeply involved in whatever this is. But that means another person would have to die first, so I would prefer that to be a last resort."</span></p><p></p><p><span style="color: SeaGreen">"Tell us, did you pick up the bodies inside the antique store? Or did you meet your contact outside the building? Does the store owner know anything about what's happening at his store?"</span></p><p>[sblock=OOC]Getting the gnome as bait so we can get his contact is just an idea; going to the antique store would be a better idea, probably. As Raiyek said, using the gnome as bait means we have to wait til another person dies.</p><p></p><p>And now I'm off. Have a good weekend, folks![/sblock]</p></blockquote><p></p>
[QUOTE="Lord Sessadore, post: 4823360, member: 57255"] [sblock=OOC]Just want to make sure he's being honest. [url=http://invisiblecastle.com/roller/view/2112703/]Insight (1d20+9=29)[/url] Er ... well, I guess that'll do it![/sblock]Raiyek scrutinizes the little gnome's words, making sure he's not just telling them what he thinks they want to hear. [COLOR=SeaGreen]"I suppose he has done nothing on his own, though he is an accomplice to these assassins."[/COLOR] He ponders for a moment before suggesting a course of action. [COLOR=SeaGreen]"Perhaps he could lure his contacts out the next time they have a 'delivery' to make, so we could interrogate someone more deeply involved in whatever this is. But that means another person would have to die first, so I would prefer that to be a last resort."[/COLOR] [COLOR=SeaGreen]"Tell us, did you pick up the bodies inside the antique store? Or did you meet your contact outside the building? Does the store owner know anything about what's happening at his store?"[/COLOR] [sblock=OOC]Getting the gnome as bait so we can get his contact is just an idea; going to the antique store would be a better idea, probably. As Raiyek said, using the gnome as bait means we have to wait til another person dies. And now I'm off. Have a good weekend, folks![/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
A Problem of Nobility or Things that go Bump in the Night (Covaithe Judging)
Top