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A Problem of Nobility or Things that go Bump in the Night (Covaithe Judging)
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<blockquote data-quote="johnmeier1" data-source="post: 4875463" data-attributes="member: 73730"><p>Georg flinches at the attack from the rat, taking the blow well for a wizard and turning to face it. <span style="color: Red">Away foul creature, there are deadlier threats than you here. <span style="color: White">Another slam of his staff unleashes a wave striking it and tossing it aside. He moves towards Raiyek slowly looking for an opening to hurl fire. <span style="color: Red">Clear away from the cube!<span style="color: White"> He moves next to the paladin and fire bursts from his hands, engulfing the cube and zombie.</span></span></span></span></p><p><span style="color: Red"><span style="color: White"></span></span></p><p><span style="color: Red"><span style="color: White">[sblock=OOC]Standard Action: Thunderwave that will hit Rat 1 and 3</span></span></p><p><span style="color: Red"><span style="color: White"><a href="http://invisiblecastle.com/roller/view/2176775/" target="_blank">1d20+4=12 vs Fortitude Rat 1, 1d20+4=17 vs Fortitude Rat 3, 1d6+4=8 Thunder damage</a></span></span></p><p><span style="color: Red"><span style="color: White">Perhaps I killed Rat 3, but at least I push it 2 squares diagonally away from me (where are the map numbers/letters?)</span></span></p><p><span style="color: Red"><span style="color: White"></span></span></p><p><span style="color: Red"><span style="color: White">Minor action: Second Wind to heal 7 brings me to 28/31 hp</span></span></p><p><span style="color: Red"><span style="color: White">Move action: Move to K4 (do I have to roll Athletics to hop down?)</span></span></p><p><span style="color: Red"><span style="color: White">Action Point: Burning hands from L4 against both targets</span></span></p><p><span style="color: Red"><span style="color: White"><a href="http://invisiblecastle.com/roller/view/2178231/" target="_blank">1d20+4=22 (vs Cube's Reflex) and 1d20+4=8 (vs Zombie Reflex) for 2d6+8=13 Fire damage</a></span></span></p><p><span style="color: Red"><span style="color: White">I get +4 damage from Xoc's class feature, so I added that after the roll.</span></span></p><p><span style="color: Red"><span style="color: White"></span></span></p><p><span style="color: Red"><span style="color: White"></span></span><span style="color: red"><span style="color: white">Georg Stoneburner: Dwarf Wizard 1</span></span> Initiative: +0 Speed:5 Passive Perception: 12 Passive Insight: 17</p><p>AC: 15 NAD: 13/14/14 (all +2 for Second Wind)</p><p>HP: 28/31 Surges: 6/9 Surge Value: 7 </p><p>AP:0 Second Wind: used</p><p>Languages: Common (Allarian), Dwarven</p><p>Str:10 De:10 Wis:14 Con:16 Int:18 Cha:10</p><p> </p><p>Powers:</p><p><span style="color: lime">Cantrips</span></p><p><span style="color: lime">Scorching Burst</span></p><p><span style="color: lime">Thunderwave</span></p><p><span style="color: red">Burning Hands</span> (used)</p><p><span style="color: red"><span style="color: white">Flaming Sphere</span></span></p><p> <span style="color: red"></span></p><p><span style="color: red"><span style="color: red"><a href="http://www.enworld.org/../wiki/index.php/L4W:PC:Georg_Stoneburner_%28johnmeier1%29" target="_blank">Full Character Sheet</a></span></span></p><p><span style="color: red"></span>[/sblock]</p></blockquote><p></p>
[QUOTE="johnmeier1, post: 4875463, member: 73730"] Georg flinches at the attack from the rat, taking the blow well for a wizard and turning to face it. [COLOR=Red]Away foul creature, there are deadlier threats than you here. [COLOR=White]Another slam of his staff unleashes a wave striking it and tossing it aside. He moves towards Raiyek slowly looking for an opening to hurl fire. [COLOR=Red]Clear away from the cube![COLOR=White] He moves next to the paladin and fire bursts from his hands, engulfing the cube and zombie.[/COLOR][/COLOR] [sblock=OOC]Standard Action: Thunderwave that will hit Rat 1 and 3 [URL="http://invisiblecastle.com/roller/view/2176775/"]1d20+4=12 vs Fortitude Rat 1, 1d20+4=17 vs Fortitude Rat 3, 1d6+4=8 Thunder damage[/URL] Perhaps I killed Rat 3, but at least I push it 2 squares diagonally away from me (where are the map numbers/letters?) Minor action: Second Wind to heal 7 brings me to 28/31 hp Move action: Move to K4 (do I have to roll Athletics to hop down?) Action Point: Burning hands from L4 against both targets [URL="http://invisiblecastle.com/roller/view/2178231/"]1d20+4=22 (vs Cube's Reflex) and 1d20+4=8 (vs Zombie Reflex) for 2d6+8=13 Fire damage[/URL] I get +4 damage from Xoc's class feature, so I added that after the roll. [/COLOR][/COLOR][COLOR=red][COLOR=white]Georg Stoneburner: Dwarf Wizard 1[/COLOR][/COLOR] Initiative: +0 Speed:5 Passive Perception: 12 Passive Insight: 17 AC: 15 NAD: 13/14/14 (all +2 for Second Wind) HP: 28/31 Surges: 6/9 Surge Value: 7 AP:0 Second Wind: used Languages: Common (Allarian), Dwarven Str:10 De:10 Wis:14 Con:16 Int:18 Cha:10 Powers: [COLOR=lime]Cantrips[/COLOR] [COLOR=lime]Scorching Burst[/COLOR] [COLOR=lime]Thunderwave[/COLOR] [COLOR=red]Burning Hands[/COLOR] (used) [COLOR=red][COLOR=white]Flaming Sphere[/COLOR] [COLOR=red][URL="http://www.enworld.org/../wiki/index.php/L4W:PC:Georg_Stoneburner_%28johnmeier1%29"]Full Character Sheet[/URL][/COLOR] [/COLOR][/sblock] [/QUOTE]
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