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<blockquote data-quote="jdrakeh" data-source="post: 3222073" data-attributes="member: 13892"><p>Only the first two areas are horribly boring, but I started a few threads here to determine exactly why other WLD campaigns had fizzled out and then took specific steps to avoid those same pitfalls. Areas A and B in my WLD campaign have been re-vamped significantly to alleviate what I considered to be the priamary source of boredom as relayed by other ENWorld posters (I'd say more, but at least two of my players post here). </p><p></p><p>I'd go wityh RA, but it's really a more of a meat grinder than what I like to run players through. That said, if I make the switch to Burning Wheel after I wind down the WLD camapign next year, the whole dynamic of play has to change -- trying to run BW characters through <em>any</em> D&D 'gauntlet' would quickly fill a cemetery (BW combat tends to be very, very, lethal compared to D&D combat).</p></blockquote><p></p>
[QUOTE="jdrakeh, post: 3222073, member: 13892"] Only the first two areas are horribly boring, but I started a few threads here to determine exactly why other WLD campaigns had fizzled out and then took specific steps to avoid those same pitfalls. Areas A and B in my WLD campaign have been re-vamped significantly to alleviate what I considered to be the priamary source of boredom as relayed by other ENWorld posters (I'd say more, but at least two of my players post here). I'd go wityh RA, but it's really a more of a meat grinder than what I like to run players through. That said, if I make the switch to Burning Wheel after I wind down the WLD camapign next year, the whole dynamic of play has to change -- trying to run BW characters through [i]any[/i] D&D 'gauntlet' would quickly fill a cemetery (BW combat tends to be very, very, lethal compared to D&D combat). [/QUOTE]
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