Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
A problem with legendary actions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oofta" data-source="post: 7329467" data-attributes="member: 6801845"><p>Possibly, but I play monsters with tactics I think make sense for them. And, in addition, I wouldn't just fly away and wait for my breath weapon to attack. It would be more "fly away and then come back to attack the guy who's trying to hide in the back". </p><p></p><p>I sometimes set up multiple goals for the party when doing any encounter - but I'm even more likely to do so for a dragon fight. Maybe the PCs are just trying to escape, or they're trying to get the McGuffin to the the Circle of Importance, or some other goal. The dragon will vary their behavior as well depending on what's happening.</p><p></p><p></p><p></p><p>So if this were a black dragon encounter, the lair actions would be used to divide and harass the party and in particular anyone with a concentration spell up. So pull the wizard away from everyone else with a surge of water and then attack them when they're prone. In that case the dragon would attack, tail slap the wizard and then when someone came to the rescue wing buffet and try to get away. </p><p></p><p>Whether that tactic works or not is a whole other issue. What would be boring to me would be to run a dragon (particularly an adult or older) as just a big bag of hit points with the occasional breath weapon. There are other monsters for that kind of encounter.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7329467, member: 6801845"] Possibly, but I play monsters with tactics I think make sense for them. And, in addition, I wouldn't just fly away and wait for my breath weapon to attack. It would be more "fly away and then come back to attack the guy who's trying to hide in the back". I sometimes set up multiple goals for the party when doing any encounter - but I'm even more likely to do so for a dragon fight. Maybe the PCs are just trying to escape, or they're trying to get the McGuffin to the the Circle of Importance, or some other goal. The dragon will vary their behavior as well depending on what's happening. So if this were a black dragon encounter, the lair actions would be used to divide and harass the party and in particular anyone with a concentration spell up. So pull the wizard away from everyone else with a surge of water and then attack them when they're prone. In that case the dragon would attack, tail slap the wizard and then when someone came to the rescue wing buffet and try to get away. Whether that tactic works or not is a whole other issue. What would be boring to me would be to run a dragon (particularly an adult or older) as just a big bag of hit points with the occasional breath weapon. There are other monsters for that kind of encounter. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
A problem with legendary actions
Top