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A problem with legendary actions
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<blockquote data-quote="Olrox17" data-source="post: 7338526" data-attributes="member: 6801397"><p>I was thinking of adding this last legendary action to the dragon above.</p><p></p><p>Mind Poison (3 actions). The dragon exhales a puff of noxious gas towards a creature within 10 feet of it that just ended its turn. The creature must succeed on a DC 18 Constitution saving throw. On a failed save, it is poisoned and takes 28 (8d6) poison damage. On a successful save, the creature isn’t affected. </p><p>A poisoned creature must make a Wisdom saving throw at the end of each of its turns. If it successfully saves three times, the effect ends. If it fails its saves three times, the creature is no longer poisoned, but it’s now charmed by the dragon instead. Only a <em>remove curse</em>, <em>greater restoration</em>, other curse removing effects, or the death of the dragon itself can remove the charmed condition from the creature.</p><p></p><p>Too weak, too powerful? Thoughts?</p></blockquote><p></p>
[QUOTE="Olrox17, post: 7338526, member: 6801397"] I was thinking of adding this last legendary action to the dragon above. Mind Poison (3 actions). The dragon exhales a puff of noxious gas towards a creature within 10 feet of it that just ended its turn. The creature must succeed on a DC 18 Constitution saving throw. On a failed save, it is poisoned and takes 28 (8d6) poison damage. On a successful save, the creature isn’t affected. A poisoned creature must make a Wisdom saving throw at the end of each of its turns. If it successfully saves three times, the effect ends. If it fails its saves three times, the creature is no longer poisoned, but it’s now charmed by the dragon instead. Only a [I]remove curse[/I], [I]greater restoration[/I], other curse removing effects, or the death of the dragon itself can remove the charmed condition from the creature. Too weak, too powerful? Thoughts? [/QUOTE]
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