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General Tabletop Discussion
*Pathfinder & Starfinder
A proposal for tiered skill training [very long]
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<blockquote data-quote="Crazy Jerome" data-source="post: 5843861" data-attributes="member: 54877"><p>You could also say that attempts that require multiple dice are inherently more likely to have complications, due to their more involved nature. A master rolling is own dice is just as likely to get complications as a group of lesser beings scrounging for those same, necessary dice. And of course the master probably has a better chance of succeeding on his dice.</p><p> </p><p>That leaves the situation where the master fails the first of an easy check. Let's compare him to the untrained guy: Master rolls a 1--fails and gets complication. Same for untrained guy. Master gets to try again, if he wants, while untrained guy simply fails and gets the complication. Master tries again. He <strong>might</strong> fail again and might pick up another complication. But this is in a situation where he is still hanging in there, while untrained guy is already hosed. And so on with the third roll. </p><p> </p><p>I wouldn't have any problem with that, because for a simple screw up, you only need to try, but for a major screw up, you have to think you know what your are doing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> But for someone who didn't like that, it would be simple enough to say that a trained person using multiple dice for a series of rolls can only get a complication on the first roll, same as someone with less dice.</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5843861, member: 54877"] You could also say that attempts that require multiple dice are inherently more likely to have complications, due to their more involved nature. A master rolling is own dice is just as likely to get complications as a group of lesser beings scrounging for those same, necessary dice. And of course the master probably has a better chance of succeeding on his dice. That leaves the situation where the master fails the first of an easy check. Let's compare him to the untrained guy: Master rolls a 1--fails and gets complication. Same for untrained guy. Master gets to try again, if he wants, while untrained guy simply fails and gets the complication. Master tries again. He [B]might[/B] fail again and might pick up another complication. But this is in a situation where he is still hanging in there, while untrained guy is already hosed. And so on with the third roll. I wouldn't have any problem with that, because for a simple screw up, you only need to try, but for a major screw up, you have to think you know what your are doing. :D But for someone who didn't like that, it would be simple enough to say that a trained person using multiple dice for a series of rolls can only get a complication on the first roll, same as someone with less dice. [/QUOTE]
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A proposal for tiered skill training [very long]
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