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A puzzle about spell casting in D&D
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<blockquote data-quote="Lanefan" data-source="post: 8191617" data-attributes="member: 29398"><p>Wizards are the biggest problem. Clerics are largely solved by knocking back their access to buff spells (which is where 3e went wrong) and leavign them with healing and divination; Bards are only solved by either a complete redesign or dropping them entirely as right now they're just another ho-hum caster variant.</p><p></p><p>And you're quite right, there's still an x-% chance of a Wizard getting a spell you'd rather they not, but I'll take x-% all day long if the other option is certainty. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Another thing regarding Wizards that a GM can do is to occasionally put their spellbooks at risk. Even since 1e, the odds of a character's items or possessions getting destroyed or damaged has dropped with each edition until now the chances are close to negligible; and IMO this is yet another ongoing design mistake.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8191617, member: 29398"] Wizards are the biggest problem. Clerics are largely solved by knocking back their access to buff spells (which is where 3e went wrong) and leavign them with healing and divination; Bards are only solved by either a complete redesign or dropping them entirely as right now they're just another ho-hum caster variant. And you're quite right, there's still an x-% chance of a Wizard getting a spell you'd rather they not, but I'll take x-% all day long if the other option is certainty. :) Another thing regarding Wizards that a GM can do is to occasionally put their spellbooks at risk. Even since 1e, the odds of a character's items or possessions getting destroyed or damaged has dropped with each edition until now the chances are close to negligible; and IMO this is yet another ongoing design mistake. [/QUOTE]
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A puzzle about spell casting in D&D
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