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A puzzle about spell casting in D&D
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<blockquote data-quote="Ruin Explorer" data-source="post: 8191902" data-attributes="member: 18"><p>That's very weak logic and non-existent evidence.</p><p></p><p>CON is an extremely good stat for casters in 5E. Having more HP is extremely useful, and protects against things a higher AC doesn't, and more importantly, CON also helps with Concentration checks, which can potentially save you from losing an awful lot of spells (and if you're not running a Concentration spell most of the time, you're arguably "doing it wrong" in 5E, given how powerful they tend to be). CON is certainly going to be the second-most-important stat to most casters. DEX is helpful, given it can boost AC and helps with initiative, but there are ways to access heavier armour which are often more efficient than boosting DEX, and initiative doesn't seem as killer in 5E as it was in 3.XE or 4E. As a minor aside, the HD mechanism, which incorporates CON into your rolls means you recuperate well too, rather than potentially eating a bunch more healing spells to "fill you up".</p><p></p><p>Obviously no-one is disputing that it may have worked fine for you. But we can't know the parameters of what you see as "fine", nor know how exactly the games you've been playing go down. From a mechanical perspective, though, CON is certainly "needed" more than any other non-primary stat for a min-maxed caster.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8191902, member: 18"] That's very weak logic and non-existent evidence. CON is an extremely good stat for casters in 5E. Having more HP is extremely useful, and protects against things a higher AC doesn't, and more importantly, CON also helps with Concentration checks, which can potentially save you from losing an awful lot of spells (and if you're not running a Concentration spell most of the time, you're arguably "doing it wrong" in 5E, given how powerful they tend to be). CON is certainly going to be the second-most-important stat to most casters. DEX is helpful, given it can boost AC and helps with initiative, but there are ways to access heavier armour which are often more efficient than boosting DEX, and initiative doesn't seem as killer in 5E as it was in 3.XE or 4E. As a minor aside, the HD mechanism, which incorporates CON into your rolls means you recuperate well too, rather than potentially eating a bunch more healing spells to "fill you up". Obviously no-one is disputing that it may have worked fine for you. But we can't know the parameters of what you see as "fine", nor know how exactly the games you've been playing go down. From a mechanical perspective, though, CON is certainly "needed" more than any other non-primary stat for a min-maxed caster. [/QUOTE]
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