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A query on a potential game idea
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<blockquote data-quote="hopeless" data-source="post: 5431378" data-attributes="member: 36349"><p>Been asking on the Icon's discussion thread but got no replies so I thought I try here and see if you can give me some pointers since I'm new to Icons and yet to actually catch an episode of the The Cape but like the premise that I've heard so far.</p><p> </p><p>Paris, France 2020, the world has grown worse from the recession of the last decade although attempts are still in place for recovery purposes corruption and ambition have marred the efforts to restore the world markets.</p><p> </p><p>There's still instability anda new menace has appeared that the police, the govt and even the military can't seem to cope with.</p><p> </p><p>The Corporations are looking into a potential solution to the problem but as this game starts an unexpected incident has caught the news and has been kept running because of what it seems to suggest.</p><p> </p><p>A former internationally reknowned thief called Sunset Dawn has reappeared after 4 years of retirement, the rising menace of the group calling itself Dark Legion has left people seriously unsafe and an effort on the group's behalf has resulted in the death of a family however their only child has apparently been kidnapped by the enigmatic thief resulting in a seriously destructive chase through Paris with a showdown at a port (haven't decided which yet).</p><p> </p><p>The police have reactivated the unit originally assigned to hunt Sunset Dawn down and as far as the public are concerned the thief is wanted for kidnapping a child however the Legion are still hunting for her and the child she's protecting and thats when the PCs get involved.</p><p> </p><p>I'm looking at running this under Icons under the premise that any powers have to be explained as either gadgets or real world capabilities with some leeway for explaining why they work for example Wizardry is Stage Magic meaning they have talents as an illusionist and the like.</p><p> </p><p>Telepathy can be explained as a wrist gadget that allows wireless access to the internet for example it could even be explained as they being very good at psychology being able to add this power level to their initiative or action and explained that they could figure out what they were going to do next although preparation would make this work better.</p><p> </p><p>Anyway any suggestions?</p><p> </p><p>Whether on the storyline or Icons experience?</p><p> </p><p>So far I've been working on potential npc's, for example Sunset Dawn being the character who brings the PCs into the game and exactly who is behind the Dark Legion explaining why Sunset Dawn's involved and why she's returned after seemingly retiring.</p><p> </p><p>Perhaps this should wait until I can get the player's to design their characters and go from there but the way I see it the cast would be;</p><p> </p><p>Sunset Dawn: daughter of a mercenary brought up after her parents divorced by a great aunt who was a stage magician and then her father's close friends who helped train her.</p><p> </p><p>Azure Dawn: Sunset's rival was trained by her until Azure chose a more violent path and became Sunset's nemesis. Azure is the right hand "man" to the mastermind behind the current problem and serves as the disguised boss until the players are ready to uncover and face the thier true foe.</p><p> </p><p>Malcolm Francome: A friend of Sunset' great aunt some unknown tragedy ha sent him down a dark path resulting in Sunset confronting him five years ago and whilst he escaped he recognises her as a worthy adversary. I see him as an occasional adversary so the players' have a reason to continue working with Sunset Dawn since he serves as a true threat to all of them unless they work together.</p><p> </p><p>The Dark Legion: Controlled by the real villain their purpose is to force the govt to hand control over to an agency under the control of the mastermind. Still needs work but your response might make this clearer.</p><p> </p><p>Hope that helps good night and hopefully see what you think tomorrow!</p></blockquote><p></p>
[QUOTE="hopeless, post: 5431378, member: 36349"] Been asking on the Icon's discussion thread but got no replies so I thought I try here and see if you can give me some pointers since I'm new to Icons and yet to actually catch an episode of the The Cape but like the premise that I've heard so far. Paris, France 2020, the world has grown worse from the recession of the last decade although attempts are still in place for recovery purposes corruption and ambition have marred the efforts to restore the world markets. There's still instability anda new menace has appeared that the police, the govt and even the military can't seem to cope with. The Corporations are looking into a potential solution to the problem but as this game starts an unexpected incident has caught the news and has been kept running because of what it seems to suggest. A former internationally reknowned thief called Sunset Dawn has reappeared after 4 years of retirement, the rising menace of the group calling itself Dark Legion has left people seriously unsafe and an effort on the group's behalf has resulted in the death of a family however their only child has apparently been kidnapped by the enigmatic thief resulting in a seriously destructive chase through Paris with a showdown at a port (haven't decided which yet). The police have reactivated the unit originally assigned to hunt Sunset Dawn down and as far as the public are concerned the thief is wanted for kidnapping a child however the Legion are still hunting for her and the child she's protecting and thats when the PCs get involved. I'm looking at running this under Icons under the premise that any powers have to be explained as either gadgets or real world capabilities with some leeway for explaining why they work for example Wizardry is Stage Magic meaning they have talents as an illusionist and the like. Telepathy can be explained as a wrist gadget that allows wireless access to the internet for example it could even be explained as they being very good at psychology being able to add this power level to their initiative or action and explained that they could figure out what they were going to do next although preparation would make this work better. Anyway any suggestions? Whether on the storyline or Icons experience? So far I've been working on potential npc's, for example Sunset Dawn being the character who brings the PCs into the game and exactly who is behind the Dark Legion explaining why Sunset Dawn's involved and why she's returned after seemingly retiring. Perhaps this should wait until I can get the player's to design their characters and go from there but the way I see it the cast would be; Sunset Dawn: daughter of a mercenary brought up after her parents divorced by a great aunt who was a stage magician and then her father's close friends who helped train her. Azure Dawn: Sunset's rival was trained by her until Azure chose a more violent path and became Sunset's nemesis. Azure is the right hand "man" to the mastermind behind the current problem and serves as the disguised boss until the players are ready to uncover and face the thier true foe. Malcolm Francome: A friend of Sunset' great aunt some unknown tragedy ha sent him down a dark path resulting in Sunset confronting him five years ago and whilst he escaped he recognises her as a worthy adversary. I see him as an occasional adversary so the players' have a reason to continue working with Sunset Dawn since he serves as a true threat to all of them unless they work together. The Dark Legion: Controlled by the real villain their purpose is to force the govt to hand control over to an agency under the control of the mastermind. Still needs work but your response might make this clearer. Hope that helps good night and hopefully see what you think tomorrow! [/QUOTE]
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