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A Question about a magic item in Of Sound Mind
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<blockquote data-quote="Piratecat" data-source="post: 511810" data-attributes="member: 2"><p>Hi there!</p><p></p><p>Sorry for the delay; I've been at a con all weekend, seeing Blood Jester, and Rugger, and Kugar, and a whole lot of other cool EN World folks. I even had dinner tonight in NYC with Nemmerle and Squirrel Nutkin! So I haven't seen a computer in three days.</p><p></p><p>The major limiting factor of the earring of fame is that it never seems to give you enough information to actually be <em>useful</em>. It gives you a fair idea how much people are talking about you, but since it only transmits a few seconds of a sentence (the part *right* after your name) you end up making a lot of guesses. Assuming that you can filter out the wheat from the chaff, you're likely to hear a recognizeable voice say, "TomTom Badgerclaw is going to pay! Bring me my..." And it cuts off. That's pretty far from a 10th lvl class ability, in my opinion.</p><p></p><p>It is primarily designed to be used as a fun tool for the DM to lay foreshadowing and plot hints. The evil villain's voice heard over the earring might be recognizeable at a party. The PC may hear a clue, or part of one, that they need to explore. A hero may hear beautiful damsels pining over him. An obnoxious bard who hates the PC may decide to bother him by writing a catchy song that states his name, and spreading it near and far. Finally, in a pinch, it can be used as a <em>message</em> spell by people who talk REALLY fast.</p><p></p><p>Ziggy's ideas are great. One fun way to handle it is to sit down one day when you're bored and write down a list of 15 or 20 5-6 word sentence fragments, all of which start with the PC's name. Then add actual plot hooks to suit you, and randomly drop these into play - especially when the PC is trying to concentrate on something else. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>As Enkhidu mentioned, this item has been around in my game since the early '90's, and it's proven to be tremendous fun. I just hope you guys find it as amusing as we have.</p></blockquote><p></p>
[QUOTE="Piratecat, post: 511810, member: 2"] Hi there! Sorry for the delay; I've been at a con all weekend, seeing Blood Jester, and Rugger, and Kugar, and a whole lot of other cool EN World folks. I even had dinner tonight in NYC with Nemmerle and Squirrel Nutkin! So I haven't seen a computer in three days. The major limiting factor of the earring of fame is that it never seems to give you enough information to actually be [i]useful[/i]. It gives you a fair idea how much people are talking about you, but since it only transmits a few seconds of a sentence (the part *right* after your name) you end up making a lot of guesses. Assuming that you can filter out the wheat from the chaff, you're likely to hear a recognizeable voice say, "TomTom Badgerclaw is going to pay! Bring me my..." And it cuts off. That's pretty far from a 10th lvl class ability, in my opinion. It is primarily designed to be used as a fun tool for the DM to lay foreshadowing and plot hints. The evil villain's voice heard over the earring might be recognizeable at a party. The PC may hear a clue, or part of one, that they need to explore. A hero may hear beautiful damsels pining over him. An obnoxious bard who hates the PC may decide to bother him by writing a catchy song that states his name, and spreading it near and far. Finally, in a pinch, it can be used as a [i]message[/i] spell by people who talk REALLY fast. Ziggy's ideas are great. One fun way to handle it is to sit down one day when you're bored and write down a list of 15 or 20 5-6 word sentence fragments, all of which start with the PC's name. Then add actual plot hooks to suit you, and randomly drop these into play - especially when the PC is trying to concentrate on something else. :D As Enkhidu mentioned, this item has been around in my game since the early '90's, and it's proven to be tremendous fun. I just hope you guys find it as amusing as we have. [/QUOTE]
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