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A question about knocking a character out.
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<blockquote data-quote="HoboGod" data-source="post: 5278064" data-attributes="member: 90920"><p>Sometimes the rules of combat get in the way. There's A LOT of rules for combat, especially when you just want to do something harmless and irrelevant. Sure, there are rules for how much damage you'd take in a cave in, but if you just want to tragically kill off one of your NPCs, do you really need to get rules involved? Combat rules are like the people who come to a party with wine and cheese samples when everyone is just trying to get wasted on jagermeister.</p><p></p><p>Situations you're talking about are exactly why we have DM screens. Next time, roll a series of dice and regardless of what you actually roll, tell him he just got punched out. It's not too unrealistic, to tell the truth, size large, some monk levels, Improved Natural Attack, Superior Unarmed Strike, and Monk's Belt. Some 6d6 unarmed stike is quite realistic for a CR 7 monster. Without adding strength bonus and power attack, a critical hit scores up to 72 damage. With high strength and power attack, that number pushes 100 damage. A 7th level barbarian with 18 Con has up to 112 hit points, if some player really wishes to do the math, then tell him it wouldn't matter have mattered because the alcohol has cut his tolerance for nonlethal damage by 75%.</p></blockquote><p></p>
[QUOTE="HoboGod, post: 5278064, member: 90920"] Sometimes the rules of combat get in the way. There's A LOT of rules for combat, especially when you just want to do something harmless and irrelevant. Sure, there are rules for how much damage you'd take in a cave in, but if you just want to tragically kill off one of your NPCs, do you really need to get rules involved? Combat rules are like the people who come to a party with wine and cheese samples when everyone is just trying to get wasted on jagermeister. Situations you're talking about are exactly why we have DM screens. Next time, roll a series of dice and regardless of what you actually roll, tell him he just got punched out. It's not too unrealistic, to tell the truth, size large, some monk levels, Improved Natural Attack, Superior Unarmed Strike, and Monk's Belt. Some 6d6 unarmed stike is quite realistic for a CR 7 monster. Without adding strength bonus and power attack, a critical hit scores up to 72 damage. With high strength and power attack, that number pushes 100 damage. A 7th level barbarian with 18 Con has up to 112 hit points, if some player really wishes to do the math, then tell him it wouldn't matter have mattered because the alcohol has cut his tolerance for nonlethal damage by 75%. [/QUOTE]
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